From Australis Ultima 30k
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| <span style="display: inline-block;">[[File:Legio XIX.png|bottom|link=Category:Legio XIX|frameless|{{#var:msize}}|Raven Guard]]</span> | | <span style="display: inline-block;">[[File:Legio XIX.png|bottom|link=Category:Legio XIX|frameless|{{#var:msize}}|Raven Guard]]</span> |
| <span style="display: inline-block;">[[File:Mechanicum Figure.png|bottom|link=Category:Mechanicum|frameless|{{#var:msize}}|Mechanicum]]</span> | | <span style="display: inline-block;">[[File:Mechanicum Figure.png|bottom|link=Category:Mechanicum|frameless|{{#var:msize}}|Mechanicum]]</span> |
− | <span style="display: inline-block;">[[File:Ork 2.png|bottom|link=Category:Orks|frameless|80px|Orks]]</span> | + | <span style="display: inline-block;">[[File:Ork Main.png|bottom|link=Category:Orks|frameless|60px|Orks]]</span> |
| <span style="display: inline-block;">[[File:Solar Auxilia.png|bottom|link=Category:Imperial Army|frameless|{{#var:msize}}|Imperial Army]]</span> | | <span style="display: inline-block;">[[File:Solar Auxilia.png|bottom|link=Category:Imperial Army|frameless|{{#var:msize}}|Imperial Army]]</span> |
| <span style="display: inline-block;">[[File:Legio III.png|bottom|link=Category:Legio III|frameless|{{#var:msize}}|Emperor's Children]]</span> | | <span style="display: inline-block;">[[File:Legio III.png|bottom|link=Category:Legio III|frameless|{{#var:msize}}|Emperor's Children]]</span> |
Revision as of 05:19, 3 March 2015
Australis UIltima Sector Status
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Army Spotlights
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A-MECH-3337
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The Red Machines of Ferrox is a Legio Cybernetica battle cohort led by Archmagos dominus Phaeton-Zec. They are the defenders of the forge world Ferrox. Their home world Ferrox was conquered by the Mechanicum because of it´s rich resources of metals. It was therefore natural to establish a forge world on the planet for production of Battle-automata.
They are called "Red machines" because Phaeton-Zec is a true worshiper om the Omnissiah. He ..more..
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No known sentient inhabitants.
When the plant masses of Oligos were discovered, their potential for food was immediately apparent and samples were brought back to Kaloran for further study. Although lacking in taste, the dark ..more..
Loyalist Planet Influence: 11
Traitor Planet Influence: 3
Orks Planet Influence: 1
Suggested Game Style: Games played wanting to represent this location should be played on smaller tables or even Zone Mortalis, to portray fights over the small floating islands or the limited number of new Imperial stations being deployed to monitor the planet.
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There were about 2 billion people on Kaloran, spread across the many cities and towns. Exact number are now impossible to estimate as most of the population were slaughtered in the recent invasion ..more..
Long isolated, the human settlement on Kaloran never managed to advance past a basic level of Industry, trading with various Empires who bothered to visit the backwater and unattractive planet. ..more..
Loyalist Planet Influence: 25
Traitor Planet Influence: 19
Orks Planet Influence: 12
Suggested Game Style: Games played wanting to represent this location should be played between Orks and another opponent (Loyalist, Traitor or other Ork Clans).
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No known human population, suspected Xenos presence.
While initially mapped as a Death World, Belthor quickly fell into a unique category after probes detected abnormal gravitational fluctuations and warp disturbances. An orbital buoy deployed by the ..more..
Loyalist Planet Influence: 0
Traitor Planet Influence: 0
Orks Planet Influence: 0
Suggested Game Style: Games played wanting to represent this location should be played using some dangerous battlezone traits to correspond the Death World status.
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Basic Training
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Reports
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Want to know more?
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