Changes and Improvements
This page is a list of things which is due to be done to the website; from polishing of Beta elements, through to implementation of suggested improvements.
Contents
Faction Updates
Knight Houses
- Create Knight Symbol
- Create coding and category pages for Knight army pages
- Include Knights in backend coding
Sub-Sector Updates
Savage Reach
System 80-4-11
-Add section about System never being renamed
Fortius System
-Redo System information
-Add History and Fluff for Krepkia
-Redo History and Fluff for Fortius Prime
-Add History and Fluff for Gazovar
-Add History and Fluff for Kolodno
-Replace Asteroid belt with planet Slompkie
-Create Planet Slompkie
Kildrech System
-Redo System history
-Redo history and fluff for Styx, largely wild world with some hints towards Daemons
-Redo History and fluff for Kildrech Prime, Templar of IF establish a base of operations for some reason, lush, fertile and mineral rich world, home of House Kildare
-Create Planet Kildrech
-Redo History and fluff for Kildrech Minor, timbered world with mountain regions, nomadic tribes, training grounds for House Kildare
-Create Planet Kildrech Minor
-Redo History and fluff for Cerberus, linked with House Kildare
-Redo History and fluff for Hades
Parlios Collective
-Redo System History
-Redo History and Fluff for Kambra, recently established Administratum world
-Redo History and Fluff for Laboris, primitive agri world, recently formed treaty with Kambra
-Redo History and Fluff for Liberatae, colony world from Laboris led to be a mining and production colony
-Redo History and Fluff for Beeyan, history of Queen rulers, world would change name to match ruler, Imperium forbade the practise and locked the planets name as Beeyan (current ruler), fertile isolationist world
-Create Planet Beeyan