Difference between revisions of "Savage Campaign - Agri Plots"

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(Created page with "Savage Reach Sub-Sector Governors Palace ==Summary== ==Effects== '''Strategic Victory Points:''' 2 SVP per Turn '...")
 
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[[File:Farming unit Author Shard.JPG|500px|thumb|right|Savage Reach Sub-Sector Governors Palace]]
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[[File:Farming unit Author Shard.JPG|500px|thumb|right|A typical Agri plot being harvested in preparation for food distribution]]
 
==Summary==
 
==Summary==
  

Revision as of 21:44, 25 February 2015

A typical Agri plot being harvested in preparation for food distribution

Summary

Effects

Strategic Victory Points: 2 SVP per Turn


Global: While a faction has this location secured, roll 1D6 at the start of each Strategic Phase to determine whether a Hab District has a Food Riot. If the roll is a 1-4 and the corresponding Hab District is controlled by the opposing faction it is effected by riots and the faction must assign an army to the location or lose control. A roll of a 5-6 has no result.


Local: No fortifications can be used for battles conducted at this location.


History