Difference between revisions of "Savage Campaign - Atomantic Power Node"
From Australis Ultima 30k
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'''Local:''' The Defending army at this location gains a single Void Shield Generator with three void shields, or two Void Shield Generators with a single void shield. | '''Local:''' The Defending army at this location gains a single Void Shield Generator with three void shields, or two Void Shield Generators with a single void shield. | ||
+ | |||
+ | |||
+ | '''Connected To:''' | ||
+ | *[[Savage Campaign - Vox Relay Node|Vox Relay Node]] | ||
+ | *[[Savage Campaign - Central Highway|Central Highway]] | ||
+ | *[[Savage Campaign - Planetary Defense HQ|Planetary Defense HQ]] | ||
+ | *[[Savage Campaign - Governors Palace|Governors Palace]] | ||
==History== | ==History== |
Revision as of 23:38, 25 February 2015
Summary
Effects
Strategic Victory Points: 2 SVP per Turn
Global: While a faction has this location secured, each army may roll after Night Fighting has been determined, 4+ they may chose to reverse the results of the Night Fighting, i.e if Night Fighting was active, on a 4+ they can choose to deactivate or vice versa.
Local: The Defending army at this location gains a single Void Shield Generator with three void shields, or two Void Shield Generators with a single void shield.
Connected To: