Difference between revisions of "Savage Campaign - Hab District 3"

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(Created page with "==Summary== ==Effects== '''Strategic Victory Points:''' 1 SVP per Turn '''Global:''' While a faction has both this location and the Agri Plots secured they gain an additi...")
 
 
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[[File:Savage 30K Camp Map.png|link=Savage Campaign Map|100px|thumb|left|Campaign Map]]
 
==Summary==
 
==Summary==
  
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'''Local:''' If this location is a Faction HQ it is immune to any Food Riots as the faction ensures that there is enough food supplies entering the area for both their forces and the local civilian population.
 
'''Local:''' If this location is a Faction HQ it is immune to any Food Riots as the faction ensures that there is enough food supplies entering the area for both their forces and the local civilian population.
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'''Connected To:'''
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*[[Savage Campaign - Central Highway|Central Highway]]
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*[[Savage Campaign - Power Generatorum|Power Generatorum]]
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*[[Savage Campaign - Astropathic Relay|Astropathic Relay]]
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==History==
 
==History==
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{{Template:Battle Player Extract}}
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{{Skirmish Player Extract}}

Latest revision as of 23:14, 23 June 2015

Campaign Map

Summary

Effects

Strategic Victory Points: 1 SVP per Turn


Global: While a faction has both this location and the Agri Plots secured they gain an additional +2 SVP per Turn.


Local: If this location is a Faction HQ it is immune to any Food Riots as the faction ensures that there is enough food supplies entering the area for both their forces and the local civilian population.


Connected To:


History

Imperial Search....No Result


Imperial Search....No Result