The Rallying of Trugoy~ACT of Heresy: Grox

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Grox.png

Battle Details

Type: Battle
Date: 063.008.M31
Sub-Sector:Centrumeh Sub-Sector
System: Trugoy System
Planet: Grox
Victor: Loyalist
Draw:
Influence: 5


Forces:

Loyalists Involved In The Conflict

Army:Q-KNT-2151

Army:L-XIII-2422

Army:L-VII-5059

Army:L-XIII-1313

Army:L-VII-3177

Army:L-VII-8431

Army:L-VII-3178

Army:L-VII-3460

Army:L-X-4135

Army:L-VII-1140

Army:L-XVIII-7498


Traitors Involved In The Conflict

Army:A-MECH-666

Army:L-XVII-5831

Army:L-XX-5126

Army:L-XVII-5245

Army:L-XII-3140

Army:I-ARMY-4140

Army:L-IV-9714

Army:Mitch

Army:L-XVI-9805

Army:I-ARMY-8733

Army:L-XII-4985

Army:L-XX-3187


Battle Summary

A Forgotten Legacy

Grox1.jpg

Before the conflict had truly begun the Loyalist forces had sent an advance scouting fleet into the Truogy system to source resources and potential strategic advantages which they could use in their stand against the pursuing Traitors. One such group, made up of Mechanicum forces, identified Grox as a potential candidate due to its extensive, albeit rundown, planetary industry. Early on the advance force began converting these factories to produce Heavy Weapons and ammunition to support, what was anticipated to be a long and drawn out campaign. However as the Magos delved deeper into the cogitator memories in order to retrofit the manufacturing lines it became evident that this world used to be far more than a simple civilian factory complex. Remnant scrap data were identified in a number of systems and, intrigued, the Magos Prime ordered them to be compiled and investigated even though probability calculations only indicated 0.017% chance of finding anything useful; that decision changed the path of the ensuing war.

Grox 2.jpg

Within a day of the data being compiled and analysed an astounding discovery was made, the restored scrap data indicated the presence of a series of underground Titan Hangers from a long extinct Legio. Not only that but recovered manifests showed there to be at least one dormant Warhound still in the hangers, mothballed for repairs which were never undertaken for unknown reasons.

Notified of the find, the Loyalist command immediately reassigned a large segment of forces to be deployed on the planet in efforts to discover the Hangers entrance and to safeguard the Mechanicum's work being undertaken. This move, however, immediately brought it to the attention of the Warmasters scouts in the system preparing the way for their fleet. While they did not know what the Loyalists had found, it was obvious that they had found something of great importance to divert forces to the derelict planet, prompting them to do the same as soon as the fleet began arriving.

Grox 3.jpg

Expecting an increased token garrison, the Traitors forces deployed to the planet were all but annihilated by the resistance encountered by the entrenched Loyalist. Coupled with the earlier scouting reports of the searches that the Loyalists were undertaking, the Traitors suspected something far larger was at play then the refurbishment of war factories originally anticipated. Monitoring the area with closer scrutiny the Dark Mechanicum Magos quickly noted the movements and activities of non combative units operating in and around a specific area of the major Forge city which the defenders were using as a base of operations. Further scans and covert surveillance then revealed the systematic search being undertaken for the loyalist mechanicum and shortly after, the reasons for the search.

Grox 5.jpg

From that point forward the conflict on Grox stopped being a standard land war and something more akin to the deadly corridor warfare which was taking place on Nestro, with ground forces merely attempting to secure entrances to the underground networks to allow strike forces access. The intensity of the skirmishes increased dramatically early into the second week of the conflict when not one, but two Warhound Engines were discovered by the Loyalist. Unable to secure both chassis, however the Loyalists had retreat from the second Engine in the face of overwhelming Traitor forces, yielding it to the enemy, but not before sabotaging some of the vital systems at the reluctant advise of the accompanying Magos. With both Engines in such a state of disrepair though the fight was certainly not over and a series of search and salvage operations were launched in earnest by both factions.

As the campaign continued, a strange pattern emerged; the Loyalist forces were increasingly successful in their sorties in the underground labyrinths, finding, securing and retrieving vital components to bring their Warhound online, but the Traitors above ground were beating the defenders back at every turn, not allowing them expand their sphere of control on the planet. Concerned that the progress of the surface war was not going well and worried that their positions would soon be overrun, the Loyalists commanders made the decision to activate their Engine.

Detecting the enemies Engine power up through their orbiting auspexes, the Traitors commanders likewise had to respond to such a game changing event. While their own Warhound was far less battle ready, it was now imperative that it too Walked in order to counter the defenders powerful asset about to take to the field. And so two former Legio brethren Warhounds took to the field on opposing sides, where once they had fought side by side, now their weapons were targeting one another in aggression.

Whether it was the reluctant Machine Spirit of the Traitors Engine, or their lack of salvaged repairs compared to the Loyalist, or even a combination of the two; the engagement between the two Machine Gods was short lived, the defenders Titan striking its twin down in brilliant fury, leaving it unopposed on the surface to wreck havoc amongst its enemies, and sow carnage it did. Within days of its activation the Loyalists Warhound had hewn a path clean through the Traitors encirclement, breaking the defenders out for the first time since the campaign began and breaking the back of the Warmasters forces on Grox.


Skirmish Reports

Skirmishes Added

Skirmish Designation Victor Defeated Faction Victor
The Rallying of Trugoy~ACT of Heresy: Grox~1454043089 Q-KNT-2151 L-XII-4985 Loyalist
The Rallying of Trugoy~ACT of Heresy: Grox~1454043180 L-I-3135 L-XVII-5831 Loyalist
The Rallying of Trugoy~ACT of Heresy: Grox~1454043223 L-XIII-2422 L-XII-3140 Loyalist
The Rallying of Trugoy~ACT of Heresy: Grox~1454043278 A-MECH-666 L-VII-8431 Traitor
The Rallying of Trugoy~ACT of Heresy: Grox~1454043317 L-VII-5059 L-XVI-9805 Draw
The Rallying of Trugoy~ACT of Heresy: Grox~1454043380 L-VII-5059 L-XX-5126 Loyalist
The Rallying of Trugoy~ACT of Heresy: Grox~1454043427 L-XIII-1313 L-IV-9714 Loyalist
The Rallying of Trugoy~ACT of Heresy: Grox~1454043473 L-VII-1140 L-XX-5126 Loyalist
The Rallying of Trugoy~ACT of Heresy: Grox~1454298223 I-ARMY-8733 L-VII-8431 Traitor
The Rallying of Trugoy~ACT of Heresy: Grox~1454298470 L-VII-8431 I-ARMY-8733 Loyalist
The Rallying of Trugoy~ACT of Heresy: Grox~1454298595 L-VII-3178 Mitch Loyalist
The Rallying of Trugoy~ACT of Heresy: Grox~1454298665 L-XVII-5245 L-VII-3178 Traitor
The Rallying of Trugoy~ACT of Heresy: Grox~1454298713 L-IV-9714 L-VII-3178 Traitor
The Rallying of Trugoy~ACT of Heresy: Grox~1454298800 L-XVII-5245 L-VII-3177 Traitor
The Rallying of Trugoy~ACT of Heresy: Grox~1454298859 L-IV-9714 L-VII-3177 Traitor
The Rallying of Trugoy~ACT of Heresy: Grox~1454298894 L-X-4135 L-XX-5126 Loyalist
The Rallying of Trugoy~ACT of Heresy: Grox~1454300075 L-VII-3460 I-ARMY-4140 Loyalist
The Rallying of Trugoy~ACT of Heresy: Grox~1454300192 L-VII-3460 I-ARMY-8733 Loyalist
The Rallying of Trugoy~ACT of Heresy: Grox~1454300242 L-X-4135 L-XX-3187 Loyalist
The Rallying of Trugoy~ACT of Heresy: Grox~1454300286 L-IV-9714 L-XVIII-7498 Traitor


(Press the CREATE button to lodge a single Skirmish report, do not modify the name)

Battle Pictures

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