Difference between revisions of "A-MECH-3616"

From Australis Ultima 30k
Jump to: navigation, search
(Created page with "{{Army Header |army name=Skitarii of the Umbral Forge <!-- The name of your Army/Force --> }} {{Preset Army Data}} <!--DO NOT REMOVE --> {{Infobox...")
 
Line 33: Line 33:
  
 
==Umbra during the Heresy==
 
==Umbra during the Heresy==
 
+
        The Umbral Stars first came to the attention of the wider Imperium in 880.M30, when the Imperial Explorator vessel ''Constance Heart'' catalogued the Umbral binary.  Explorator Henricus quickly realized that he had rediscovered a lost world of Mars and attempted to make contact.  The current Fabricator General and Queen of Umbra Major is HRH Adrasteia I, who has ruled the Umbral Stars for the last three thousand years with the iron grip of the dead.  Using her most fell creation, the Unlife Algorithm, she twisted her domain into a haunted kingdom that Imperial Explorator Henricus encountered.  It is she who created the Risen, the Necromata, and who turned the engines of ''Legio Revenantus'' into walking scions of undeath.  Adrasteia valued the independence of her domain above almost all else.   
    The Umbral Stars first came to the attention of the wider Imperium in 880.M30, when the Imperial Explorator vessel ''Constance Heart'' catalogued the Umbral binary.  Explorator Henricus quickly realized that he had rediscovered a lost world of Mars and attempted to make contact.  The current Fabricator General and Queen of Umbra Major is HRH Adrasteia I, who has ruled the Umbral Stars for the last three thousand years with the iron grip of the dead.  Using her most fell creation, the Unlife Algorithm, she twisted her domain into a haunted kingdom that Imperial Explorator Henricus encountered.  It is she who created the Risen, the Necromata, and who turned the engines of ''Legio Revenantus'' into walking scions of undeath.  Adrasteia valued the independence of her domain above almost all else.   
+
Towering forge-mottes dominate the smoggy skyline of Umbra Major.  Bailey hives spread haphazardly out at the feet of these factory-fortresses, providing meagre living accommodation for billions of forge-born peasants, tech menials, and indentured guild artisans.  The lower orders of Umbral noble society, the so-called magos gentry, organize and manage the peasant workforce.   
+
Between the forges, the landscape of Umbra Major is inhospitable.  The surface is covered in sprawling scrap yards, cratered pit mines, and macabre mass graves through which the necro-fabricators sift for recyclable mechanical and biological materials.  Through these terrible wastelands rove outlaw scavengers and hunting necro-tech horrors.  Polluted sea cisterns, covered in green algae, make each forge-fief an island fortress unto itself.  Hidden macro-fauna cause disturbing ripples in the slimy water and make travel across or under the surface of the seas hazardous in the extreme.  Though the forge-mottes are geographically isolated all owe allegiance to Umbra Forge, the royal seat of Adrasteia I.     
    Towering forge-mottes dominate the smoggy skyline of Umbra Major.  Bailey hives spread haphazardly out at the feet of these factory-fortresses, providing meagre living accommodation for billions of forge-born peasants, tech menials, and indentured guild artisans.  The lower orders of Umbral noble society, the so-called magos gentry, organize and manage the peasant workforce.   
+
+
    Between the forges, the landscape of Umbra Major is inhospitable.  The surface is covered in sprawling scrap yards, cratered pit mines, and macabre mass graves through which the necro-fabricators sift for recyclable mechanical and biological materials.  Through these terrible wastelands rove outlaw scavengers and hunting necro-tech horrors.  Polluted sea cisterns, covered in green algae, make each forge-fief an island fortress unto itself.  Hidden macro-fauna cause disturbing ripples in the slimy water and make travel across or under the surface of the seas hazardous in the extreme.  Though the forge-mottes are geographically isolated all owe allegiance to Umbra Forge, the royal seat of Adrasteia I.     
+
 
    
 
    
  

Revision as of 15:31, 18 November 2020

Skitarii of the Umbral Forge



A-MECH-3616
Mechanicum Figure.png
'

Diadem Compliance Ribbon.png


Division

Mechanicum

Primus

Umbra Major

Designation:

A-MECH-3616

Cognomen:

The Risen

Allegiance:

Unknown

Owner:

User:GMSpectre

Undecided.png


Umbra Major[Forge World of the Necrofabricators] (third planet of Umbra)

Classification: Forge World

Government: Independent Dark Mechanicum “Kingdom”; Dominion of Adrasteia I, Archmagos Regina Umbra Major, Fabricatrix General, Lady of Corpses, Heretek Necrocrafter, The Barrow Queen, Creator of the Unlife Algorithm.

Tithe Grade: Non Oboediens

Armed forces: Legio Revenantus Titan legion (at least six maniples on home station), Umbral Knight houses, The Risen (Skitarii and Secutarii), The Necromata (Revenant Adsecularis corpse-thralls reanimated via the Unlife Algorithm), weaponized Adepts and servitors, Umbral Air Corps (36 squadrons on home station), Umbral Navy 1st fleet.

Notable Locations: Umbra Forge, Umbra Hive, Necropolis Hive, The Barrows, The Charnel Foundries, The Death Forge, Umbra Major Orbital Docks & Fleet HQ, Umbral Air Corps HQ, Castrum Stativa Revenantus.

History

Umbra Major is a Forge World that has only recently been rediscovered by the Imperium. Originally founded during the first expansions of Mars, the forge spent many long millennia in isolation during the Age of Strife. Isolation bred self-reliance and, dangerously, independence. Eventually the Forge Fathers of Mars were forgotten, their prerogatives declared irrelevant, and knowledge of their very existence relegated to ancient data stacks archived in deep-sequestered storage. Unrestricted by the Rule of Mars, the Magi of Umbra Major began to explore and utilize forbidden technology, Xeno-tech and Warp-tech, that would surely make them heretics in the eyes of their Mechanicum brethren. Many of the Forge's more macabre creations were developed during this time: Ghostforges, Spectral Lanthorns, and Necro-tech horrors, fusions of dead flesh and clockwork animus that harbor a hatred for all living things. Most infamous of all was the Unlife Algorithm that allowed the Necrofabricators to reanimate dead flesh and bone.

During the long years of Old Night, the leading position of Fabricator General of Umbra Major became hereditary. The kings of Umbra Major became expansionist in outlook and, sometime in the late 26th millennium, expeditionary fleets were created and sent to conquer the nearby planets of the Umbra Stars. During the next three centuries, over a dozen worlds within the Umbral binary and the nearby Cerulean Shoals co-moving group were colonized and feudally bound to the Magos Rex Umbra. The primary agents of this expansion were the Titans of Umbra Major’s own Legio Revenantus. Most of these planets were uninhabited, but a few hosted minor civilizations of techno-barbarians. These shredded remnants of lost colonies from the Dark Age of Technology were quickly awed and pacified by the god-engines of Revenantus. The primitive cultures adapted well to the feudal structure set up by the kings of Umbra and the new vassal worlds provided Knight lances and Skitarii “volunteers” for the defense of the Umbral Stars.

Umbra during the Heresy

       The Umbral Stars first came to the attention of the wider Imperium in 880.M30, when the Imperial Explorator vessel Constance Heart catalogued the Umbral binary.  Explorator Henricus quickly realized that he had rediscovered a lost world of Mars and attempted to make contact.  The current Fabricator General and Queen of Umbra Major is HRH Adrasteia I, who has ruled the Umbral Stars for the last three thousand years with the iron grip of the dead.  Using her most fell creation, the Unlife Algorithm, she twisted her domain into a haunted kingdom that Imperial Explorator Henricus encountered.  It is she who created the Risen, the Necromata, and who turned the engines of Legio Revenantus into walking scions of undeath.  Adrasteia valued the independence of her domain above almost all else.   

Towering forge-mottes dominate the smoggy skyline of Umbra Major. Bailey hives spread haphazardly out at the feet of these factory-fortresses, providing meagre living accommodation for billions of forge-born peasants, tech menials, and indentured guild artisans. The lower orders of Umbral noble society, the so-called magos gentry, organize and manage the peasant workforce. Between the forges, the landscape of Umbra Major is inhospitable. The surface is covered in sprawling scrap yards, cratered pit mines, and macabre mass graves through which the necro-fabricators sift for recyclable mechanical and biological materials. Through these terrible wastelands rove outlaw scavengers and hunting necro-tech horrors. Polluted sea cisterns, covered in green algae, make each forge-fief an island fortress unto itself. Hidden macro-fauna cause disturbing ripples in the slimy water and make travel across or under the surface of the seas hazardous in the extreme. Though the forge-mottes are geographically isolated all owe allegiance to Umbra Forge, the royal seat of Adrasteia I.


Combat Reports for A-MECH-3616

Campaigns

The Diadem Cluster Compliance
Diadem Compliance Ribbon.png 869.012.M31 Faroe Ongoing

In 880.M30, when the Imperial Explorator vessel Constance Heart first made contact with the ..→


Battles

Battle Name Date Location Battle Outcome Battle Summary
The Diadem Cluster Compliance~Invasion of Faroe 869.012.M31 Faroe Ongoing

The Diadem Cluster Compliance~Battle of Gore Gap
The Diadem Cluster Compliance~Marionville