Difference between revisions of "Australis Ultima Sector"

From Australis Ultima 30k
Jump to: navigation, search
Line 17: Line 17:
 
<span style="display: inline-block;">[[File:Mechanicum Figure.png|bottom|link=Category:Mechanicum|frameless|{{#var:msize}}|Mechanicum]]</span>
 
<span style="display: inline-block;">[[File:Mechanicum Figure.png|bottom|link=Category:Mechanicum|frameless|{{#var:msize}}|Mechanicum]]</span>
 
<span style="display: inline-block;">[[File:Ork Main.png|bottom|link=Category:Orks|frameless|65px|Orks]]</span>
 
<span style="display: inline-block;">[[File:Ork Main.png|bottom|link=Category:Orks|frameless|65px|Orks]]</span>
 +
<span style="display: inline-block;">[[File:Knight House.png|bottom|link=Category:Knight Houses|frameless|65px|Knight Houses]]</span>
 
<span style="display: inline-block;">[[File:Solar Auxilia.png|bottom|link=Category:Imperial Army|frameless|{{#var:msize}}|Imperial Army]]</span>
 
<span style="display: inline-block;">[[File:Solar Auxilia.png|bottom|link=Category:Imperial Army|frameless|{{#var:msize}}|Imperial Army]]</span>
 
<span style="display: inline-block;">[[File:Legio III.png|bottom|link=Category:Legio III|frameless|{{#var:msize}}|Emperor's Children]]</span>
 
<span style="display: inline-block;">[[File:Legio III.png|bottom|link=Category:Legio III|frameless|{{#var:msize}}|Emperor's Children]]</span>

Revision as of 20:58, 25 May 2015

Dark Angels White Scars Space Wolves Imperial Fists Blood Angels Iron Hands Ultramarines Salamanders Raven Guard Mechanicum Orks Knight Houses Imperial Army Emperor's Children Iron Warriors Night Lords World Eaters Death Guard Thousand Sons Sons of Horus Word Bearers Alpha Legion

Australis UIltima Sector Status


Army Spotlights

L-XIX-2223
Legio XIX.png

Great Crusade

17 Reconnaissance Company was founded during the reforming of the XIX Legion under Lord Corax's command. The unit would be a mixture of Terran and Lycaeus born legionaries, under the command of Captain Rukol Ort. This would help the existing Raven Guard legionaries adapt to the new combat disciplines of the reformed legion and mentor the new initiates into a coherent fighting force. 17 Company prided itself on its skills at ..more..

Global Heresy Systems

Oligos

Oligos.png

No known sentient inhabitants.


When the plant masses of Oligos were discovered, their potential for food was immediately apparent and samples were brought back to Kaloran for further study. Although lacking in taste, the dark ..more..

Loyalist Planet Influence: 11

Traitor Planet Influence: 3

Orks Planet Influence: 1

Suggested Game Style: Games played wanting to represent this location should be played on smaller tables or even Zone Mortalis, to portray fights over the small floating islands or the limited number of new Imperial stations being deployed to monitor the planet.

Kaloran

Kaloran.png

There were about 2 billion people on Kaloran, spread across the many cities and towns. Exact number are now impossible to estimate as most of the population were slaughtered in the recent invasion ..more..

Long isolated, the human settlement on Kaloran never managed to advance past a basic level of Industry, trading with various Empires who bothered to visit the backwater and unattractive planet. ..more..

Loyalist Planet Influence: 25

Traitor Planet Influence: 19

Orks Planet Influence: 12

Suggested Game Style: Games played wanting to represent this location should be played between Orks and another opponent (Loyalist, Traitor or other Ork Clans).

Belthor

Daemon One.png

No known human population, suspected Xenos presence.

While initially mapped as a Death World, Belthor quickly fell into a unique category after probes detected abnormal gravitational fluctuations and warp disturbances. An orbital buoy deployed by the ..more..

Loyalist Planet Influence: 0

Traitor Planet Influence: 0

Orks Planet Influence: 0

Suggested Game Style: Games played wanting to represent this location should be played using some dangerous battlezone traits to correspond the Death World status.