Difference between revisions of "Hades"

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(Created page with "<!--Welcome to the planets page preloader/creator This page is pre-configured with the normal headings and required --> {{Infobox Planets |Box title = Cerberus ...")
 
 
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{{Infobox Planets
 
{{Infobox Planets
|Box title    = Cerberus                           <!--The name of your planet -->
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|Box title    = Hades                           <!--The name of your planet -->
|image        = File:Cerberus.png        <!-- The image used for this planet on the Solar System Map -->
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|image        = File:Frozen Two.png        <!-- The image used for this planet on the Solar System Map -->
 
|imagewidth  = 200                        <!-- No need to adjust this one -->
 
|imagewidth  = 200                        <!-- No need to adjust this one -->
|imagelink    =File:Cerberus.png        <!-- Leave blank to have no link -->
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|imagelink    =File:Frozen Two.png        <!-- Leave blank to have no link -->
 
|caption      =                            <!-- Normally Left Blank -->
 
|caption      =                            <!-- Normally Left Blank -->
 
|Segmentum    = Ultima Segmentum          <!-- No need to update this one -->
 
|Segmentum    = Ultima Segmentum          <!-- No need to update this one -->
|Sector      = [[Australis Ultima]]       <!-- No need to update this one -->
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|Sector      = Australis Ultima      <!-- No need to update this one -->
|Subsector    = [[Phonicas Sub-Sector]]     <!-- The name of your Sub-Sector -->
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|Subsector    = Savage Reach     <!-- The name of your Sub-Sector -->
|System      = [[Kildrech System]]         <!-- The name of your Solar System -->
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|System      = Kildrech System        <!-- The name of your Solar System -->
|Class        = Minor Forge World                          <!-- Planet Class - See Lexicanum: http://wh40k.lexicanum.com/wiki/Class_(planet)# -->
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|Class        = Frozen Dead World                          <!-- Planet Class - See Lexicanum: http://wh40k.lexicanum.com/wiki/Class_(planet)# -->
|Territories  = 80 <!-- Number of Territories to be contested on this planet 20-100 normal range -->
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|image2        =Image:Unavailable 1 Map.jpg  <!-- replace with the name of the Map which matches your planet -->
|Iterator Held = {{#iferror: {{#expr:      <!--DO NOT CHANGE  -->
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{{#dpl:category=Battlereport              <!--DO NOT CHANGE  -->
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  |category=Cerberus                    <!--Change to your planet name  -->
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  |includepage={Battlereport} dpl2,        <!--DO NOT CHANGE  -->
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  |addpagecounter=false                    <!--DO NOT CHANGE  -->
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  |format=,+                              <!--DO NOT CHANGE  -->
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}}                                        <!--DO NOT CHANGE  -->
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}}|20|{{#expr:                              <!--If no Battle reports have been lodged adjust 0 upwards to indicate pre-held territories  -->
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{{#dpl:category=Battlereport              <!--DO NOT CHANGE  -->
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  |category=Cerberus                    <!--Change to your planet name  -->
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  |includepage={Battlereport} dpl2,        <!--DO NOT CHANGE  -->
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  |addpagecounter=false                    <!--DO NOT CHANGE  -->
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  |format=,+                              <!--DO NOT CHANGE  -->
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}}+20                                      <!--Adjust upwards to indicate preheld territories  -->
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}}                                        <!--DO NOT CHANGE  -->
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}}                                        <!--DO NOT CHANGE  -->
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|Cultist Held = {{#iferror: {{#expr:      <!--DO NOT CHANGE  -->
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{{#dpl:category=Battlereport              <!--DO NOT CHANGE  -->
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  |category=Cerberus                    <!--Change to your planet name  -->
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  |includepage={Battlereport} dpl3,        <!--DO NOT CHANGE  -->
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  |addpagecounter=false                    <!--DO NOT CHANGE  -->
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  |format=,+                              <!--DO NOT CHANGE  -->
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}}                                        <!--DO NOT CHANGE  -->
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}}|0|{{#expr:                              <!--If no Battle reports have been lodged adjust 0 upwards to indicate pre-held territories  -->
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{{#dpl:category=Battlereport              <!--DO NOT CHANGE  -->
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  |category=Cerberus                    <!--Change to your planet name  -->
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  |includepage={Battlereport} dpl3,        <!--DO NOT CHANGE  -->
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  |addpagecounter=false                    <!--DO NOT CHANGE  -->
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  |format=,+                              <!--DO NOT CHANGE  -->
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}}+0                                      <!--Adjust upwards to indicate pre-held territories  -->
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}}                                        <!--DO NOT CHANGE  -->
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}}                                        <!--DO NOT CHANGE  -->
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|image2        =Image:Cerberus Map.jpg  <!-- replace with the name of the Map which matches your planet -->
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|imagewidth2  =280                        <!-- No need to adjust this one -->
 
|imagewidth2  =280                        <!-- No need to adjust this one -->
|imagelink2    =File:Cerberus Map.jpg    <!-- Leave blank to have no link -->
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|imagelink2    =File:Unavailable 1 Map.jpg    <!-- Leave blank to have no link -->
 
|caption2      =                          <!-- Normally Left Blank -->
 
|caption2      =                          <!-- Normally Left Blank -->
 
}}                                        <!--DO NOT CHANGE  -->
 
}}                                        <!--DO NOT CHANGE  -->
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Type Large iron/silicate
 
Type Large iron/silicate
  
Mass 3.92 x 1025 kg  
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Mass 2.17 x 983 kg  
  
Density 5.52 g/cm3
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Density 6.48 g/cm3
  
Composition 41.3% iron, 30.1% oxygen, 13.1% silicon, 10.5% aluminum, 2.8% sodium, 0.8% other metals, 1.4% other elements
+
Composition High Silicon and Oxygen suspected, full analysis unavailable
  
 
===Gravimetry===
 
===Gravimetry===
Gravity 18.33 m/s2
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Gravity 19.81 m/s2
  
Escape Velocity 20.91 km/s
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Escape Velocity 23.17 km/s
  
Rotation Period 26.57 hours
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Rotation Period 10.7 hours
  
Axis Tilt 1.07 °
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Axis Tilt 14.84 °
  
 
===Atmosphere===
 
===Atmosphere===
Type Dense corrosive
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Type Unknown
  
Pressure 204.77 kPa
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Pressure Unknown
  
Composition 44.2% ammonia, 29.2% argon, 16.4% sulfur dioxide, 10.2% methane, trace other gases
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Composition Unknown
  
  
Even before its settlement by elements of the Adeptus Mechanicus, Cerberus was an inhospitaable planet; a thin atmosphere, high gravity and multiple toxins as a result of the vast quantities of minerals and ores lacing their way through the planets structure. However it was the latter, which drew the attention of the Tech Preists. Radiation, Toxic atmospheres and little to no vegetation is no deterant to the Mechanicus when there is a plentiful source of valuable material at hand.
 
  
It was due to the significant lack of vegetation that Cerberus escaped largely unscathed when the rogue Tyranid tendril swept through the Kildrech system in the early stages of M36. The Xenos forces that did land found little sustenance after devouring the Tech Preists and the surface vegetation and the planet was quickly abandoned, even before the mysterious abortion of the planetary assimilation. It is this state in which the planet was rediscovered shortly after the Imperial Guard expeditionary force arrived and, thinking it was a lifeless rock, were quickly distracted by the beacon signals from [[Kildrech Prime]].
 
  
 
==Population==
 
==Population==
Like most planets ruled by the Adeptus Mechanicus, Cerberus is an alien world to most Imperial citizens. It is rare indeed to hear the sound of a human voice within the catacombs of machines and mines; instead it is filled with the hum of production and the static discourse of the priesthoods binary language.
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None
 
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Although an ancient Forge, Cerberus slumbered for millennia and has only recently been awoken by a Magos loyal to Legio Crucius. Only a tiny fraction of the facilities have been reactivated with more and more of the complex being explored and documented as additional tech priests arrive. True to their nature, this work will take decades if not centuries and while this is undertaken the entire world is under a very strict governorship of secrecy.
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==History==
 
==History==
Originally settled by Mechanicus forces accompanying one of the early Black Templar Crusades shortly after the Horus Heresy, Cerberus became the central manufactorum and forge world for the Templars base of operations in the [[Kildrech System]]. This small outpost which was originally founded by the techpriests of the Legio Crucius, quickly formed close bonds with the Templars and after a formal treaty was formed, the small Mechanicus force became a sub faction known as the [[Legio Crucius Templari]]. With the vast supplies of raw materials stored within the planet, Cerberus became a highly efficient, albeit unknown, minor Forge World with extensive underground facilities ranging from ammunition production all the way through to both Warhound and Reaver Titan capabilities. Forge records, however, indicate that only three Titans were produced, two Warhounds (''[[Aquilus Viator]]'' & ''[[Sicarius Deos]]'') and a Reaver (''[[Furvum Aspis]]''), before production ceased for reasons redacted.
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Hades has long been the ignored sibling of the Kildrech planet family; lying at the extreme edge of the system with an erratic solar orbit and rapid rotation, coupled with highly magnetic poles and a near impenetrable atmosphere, it has never been fully surveyed let along colonised. The Mechanicum presence in Kildrech, have never expressed any interest in the planet due to its lack of obvious resources, the difficulties in conducting extensive surveys and the ever present electromagnetic interference.
 
+
The three titans served with the Legio Crucius for a number of centuries before being recalled to their birth place for, again, reasons unknown. Shortly after the Tyranid invasion the Forge World was overrun and the great Machine Gods lay dormant in their repair cradles.As the range of the Astronomican slowly withdrew and the focus of the Templars crusade changed from expanding to maintaining and then to defending the system, the Forge World, like the rest of the planets, became largely cut off from the Imperium.
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Cerberus remained like this until its rediscovery by the techmarines of the [[Kildrech Crusade]] once they had reactivated the Templar Fortress on [[Kildrech Prime]] and accessed it data repository. Rather than notifying the priesthood on Mars, the Templars instead contacted representatives of the Legio Crucius and formed an alliance reminiscent of that which was originally in place at the planets founding. In gratitude of having the Forge World turned over to them and in return of protection by the Templars, the newly ressurected Legio Crucius Templari would field the three existing, and now awakened, Titans alongside the Crusade forces as well as supplying them with other manufactured goods.
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==News==
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Local shipping lanes avoid the planets orbit in order to reduce the chances of running foul of its disruptive impacts on navigation and angering the ships machine spirits.
<!--Please do not edit this section it auto updates if your battle report has been classified correctly. It can take up-to 24 hours for a battlereport to be added please be patient-->
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<DPL>
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==Campaign Reports==
  category=Cerberus
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<!------------------------------------------------>
  category=News
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<!--Please do not edit this section, Reports    -->
  includepage={Battlereport} dpl4,#Report[400]
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<!--will self populate if correctly categorized -->
  format=¶{|class="wikitable sortable" ¶!Incident ¶!Date ¶!Sub-Sector ¶!System  ¶!Summary,¶|-¶|[[%PAGE%]],,¶|}
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<!--Note: player extract code is reused here    -->
  secseparators=¶|
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<!------------------------------------------------>
</DPL>
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{{Template:Campaign Player Extract}}
  
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==[[Battle Report]]s==
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<!------------------------------------------------>
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<!--Please do not edit this section, Reports    -->
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<!--will self populate if correctly categorized -->
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<!--Note: player extract code is reused here    -->
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<!------------------------------------------------>
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{{Template:Battle Player Extract}}
  
==Battles==
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==[[Skirmish Report]]s==
<!--Please do not edit this section (except to update the planet name indicated below) it auto updates if your battle report has been classified correctly. It can take up-to 24 hours for a battlereport to be added please be patient-->
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<!------------------------------------------------>
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<!--Please do not edit this section, Reports    -->
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<!--will self populate if correctly categorized -->
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<!------------------------------------------------>
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{{Template:Skirmish Planet Extract No Ticker}}
  
<!-- Update 'Example IV' to your planet name -->
 
<DPL>
 
  category=Cerberus
 
  category=Battlereport                                 
 
includepage={Battlereport} dpl4,#Report[400]
 
  format=¶{|class="wikitable sortable" ¶!Battle Name ¶!Date ¶!Sub-Sector ¶!System ¶!Iterator Territories ¶!Cultist Territories ¶!Battle Summary,¶|-¶|[[%PAGE%]],,¶|}
 
  secseparators=¶|
 
</DPL>
 
  
[[Category:Planets]]  <!--DO NOT REMOVE  -->
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[[Category:Local Planet]]
[[Category:Kildrech System]] <!-- Update to Solar System Name eg Kildrech System -->
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[[Category: Completed Planet]]
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Latest revision as of 17:31, 6 May 2015


Hades
Frozen Two.png
'

Segmentum:

Ultima Segmentum

Sector:

Australis Ultima

Subsector:

Savage Reach

System:

Kildrech System

Class:

Frozen Dead World

Type:

Minor

Unavailable 1 Map.jpg
'


Geography

Physics

Type Large iron/silicate

Mass 2.17 x 983 kg

Density 6.48 g/cm3

Composition High Silicon and Oxygen suspected, full analysis unavailable

Gravimetry

Gravity 19.81 m/s2

Escape Velocity 23.17 km/s

Rotation Period 10.7 hours

Axis Tilt 14.84 °

Atmosphere

Type Unknown

Pressure Unknown

Composition Unknown



Population

None

History

Hades has long been the ignored sibling of the Kildrech planet family; lying at the extreme edge of the system with an erratic solar orbit and rapid rotation, coupled with highly magnetic poles and a near impenetrable atmosphere, it has never been fully surveyed let along colonised. The Mechanicum presence in Kildrech, have never expressed any interest in the planet due to its lack of obvious resources, the difficulties in conducting extensive surveys and the ever present electromagnetic interference.

Local shipping lanes avoid the planets orbit in order to reduce the chances of running foul of its disruptive impacts on navigation and angering the ships machine spirits.

Campaign Reports

Imperial Search....No Result

Battle Reports

Imperial Search....No Result

Skirmish Reports

  • Imperial Search....No Result