Difference between revisions of "I-ARMY-2031"

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Now leading a coterie of psychically-active hierophants, he embodies the spiritual side of the Seekers' leadership. He is compelled to search out esoteric lore, and is often drawn to some of the most dangerous battlezones of the Horus Heresy in search of some dark artefact or forbidden lore that will bring him one step closer to the Aether-King and Enlightenment.
 
Now leading a coterie of psychically-active hierophants, he embodies the spiritual side of the Seekers' leadership. He is compelled to search out esoteric lore, and is often drawn to some of the most dangerous battlezones of the Horus Heresy in search of some dark artefact or forbidden lore that will bring him one step closer to the Aether-King and Enlightenment.
 +
 +
==Sub-Cults==
 +
The Shards of the Aether-King are scattered far and wide across planets throughout the galaxy, cast into a deep slumber at its fracturing, there to remain until awakened by the presence of a psychically receptive species. Each of these shards have exuded its psychic force upon the inhabitants of these worlds, and expresses its will in a myriad of forms depending on the shard's contents and the nature of the inhabitants.
 +
 +
===The LV-287 Shard===
 +
The Inhabitants of LV-287 were the first to discover a Shard of the Aether-King, and the reawakened Shard's panic at being alone drove the inhabitants into a frenzy, horribly mutating them and driving out any thought beyond the Shard's survival. Several leader-creatures were spared the worst of this mental reconditioning, able to process more complex thoughts and ideas to aid the LV-287 Shard in its ultimate goal of reforging its shattered soul.
 +
 +
===The Ophidian Shard===
 +
The Ophidian Shard was the second to awake, and is possessed of a greater cunning than its counterpart on LV-287. Exuding its influence more subtly, it took control of several of the planet's strongest fighting forces, eventually inveigling itself into the minds of Ophidia Prime's powerful Armoured Battlegroups. Mutations were still rampant, for such is the cost of contact with the Aether-King, but the minds of these thralls were kept sufficiently intact to enable them to operate the great war-machines that were Ophidia's primary strength.
 +
 +
When discovered by the LV-287 Shard, the two forces combined into a whole greater than the sum of its parts, much like the Soul-Shards themselves. The animalistic fury of LV-287 was combined with the fearsome firepower of Ophidia, and the force began to evolve from a tidal horde into a structured army. Ophidia Prime also provided more reliable pilots to operate the Seekers' aircraft and naval vessels, and allowed the Aether-King's vassals to plot more accurate courses through the Warp.
 +
 +
===The Pyre Shard===
 +
Upon arriving at Pyre, the Seekers of the Sundered God discovered yet another Shard. Awakened into a war already well underway, this Shard proved to be a bellicose distillation of all the rage contained within the Aether-King. Largely consisting of former manufactorum workers wearing pressurised and armoured work-gear and wielding industrial axes, the Pyre Cult has provided a focussed hatred for the enemy that was largely missing before the Pyre Shard's reintegration into the Blessed Whole.
 +
 +
Although the Pyre Cult is currently a small fraction of the total power of the Seekers, operations throughout Pyre will only see this number grow.
  
 
==Combat Reports for {{PAGENAME}}==
 
==Combat Reports for {{PAGENAME}}==

Revision as of 03:48, 27 February 2017

The First Curse

[[Category:]]

I-ARMY-2031
GSC.jpg
Seekers of the Sundered God



Division

Imperial Army

Regiment

Formerly Planet LV-287's Colonists

Designation:

I-ARMY-2031

Cognomen:

Servants of the Aether-King

Allegiance:

Traitor

Owner:

User:ThatGuy462

Traitor.png


Imperial Information Bureau

++PLANET LV-287++
Location: Eastern Fringe
Class: i. Delta - Dead World

ii. Mining World

Population: 20,000
Surface Gravity: 1.3G (approx.)
Surface Temperature: -14°C to 3°C
Places of Interest: i. Mining Hive Galt's End

ii. The Trakka-12 Sinkhole
iii. The Lights of Heaven, a Warp anomaly visible in space from the planet's northern hemisphere

Description: A barren rock of a planet in its system's outer orbit, LV-287 is home to a small number of colonies eking out a living on its sub-zero surface. Environmental suits are a fact of life for these miners, who nobly endure in the Emperor's name due to the vast reserves of Rhodium buried beneath the planet's surface.
Rhodium is valuable as a catalysing agent, but also for its attunement to the Warp, making it highly valued by Astropaths, Navigators, and even some of the Legiones Astartes, such as the Fifteenth Legion.

+++UPDATE+++
All communication and travel to and from LV-287 has been suspended until further notice by the order of Roboute Guilliman, Primarch of the XIIIth and Lord of Ultramar.

History

Settled shortly after the Realm of Ultramar was reintegrated into the Imperium of Man by settlers looking to expand that fiefdom's borders, LV-287 was discovered to be a resource-rich planet, but one wholly unsuited to large-scale colonisation. While the majority of the colonisation fleet moved on, 158 miners stayed behind to establish Galt's End, the first and largest mining colony on the planet.

Eager to capitalise on the planet's natural wealth, others soon flocked to LV-287, and 20,000 people called it home at the time of the last Imperial Audit.

The majority of the resources mined on LV-287 were shipped directly to Macragge, there to become part of the Ultramarines' largely independent supply chains. Some materials, however, such as the Rhodium that was so rich below the surface, was shipped directly to Terra, there to be studied by some of Humanity's greatest psychic minds. Rhodium had long ben known to man as a useful material, but only with the coming of the Emperor was it's psychic resonance discovered.

Unfortunately for the settlers, that psychic resonance also made the population more prone to warp-borne mutations and corruptions. Nightmares were a constant fact of life, and mutants were such a common occurrence that LV-287 ceased the purges mandated by Imperial Law and simply treated them as the lowest class of their society.

Colonists universally reported visions of a great dragon perched atop the ruins of the Imperium, surrounded by hordes of monsters from their darkest dreams. This dragon they took to calling the Aether-King, and soon stylised images of it began appearing across the planet.

Mining operations which had once been in direct competition now began digging with united purpose, seeking to unearth one vast treasure and forsaking all other concerns. When the administrators on Macragge noticed that tithes were not being paid, a delegation was dispatched to investigate. When they arrived, the entire planet's population had vanished, along with their fleet of mining vessels and any equipment and infrastructure that could be taken.

By the time the delegation returned to report their findings, the galaxy was on the brink of civil war. Guilliman declared the planet off-limits until further notice, then made all speed to Calth to rendezvous with his brother Lorgar for a joint operation to crush a nearby Ork infestation. Once Lorgar's deception was made apparent and the Horus Heresy blossomed into all-out war, the mystery of LV-287 went largely forgotten.

But somewhere out there was a fleet with enough mining equiment to dig the core out of a planet, and only time would tell if their dark obsessions would affect the wider galaxy.

Servants of the Aether-King

The nightmares that had plagued the population of LV-287 eventually coalesced into a single command: Dig.

And so the population put aside all thoughts of self, and all prejudices and rivalries, and dug towards the planet's core. At its core, they found something. It was this artefact that had called to them in their dreams; which had bade them dig until their machines were broken and their tools blunted beyond usefulness.

In such close proximity to the artefact, mutations spontaneously wracked the entire population, turning them into twisted monsters wearing the tattered remnants of their mining gear. It bent their minds to its will and finally felt a sliver of its power returning.

Yet for all its power, it was but a Shard of a Greater Whole. The Aether-King it had once been, a powerful creature which answered to no-one and destroyed all in its path.

But it had been cast down long before even the fall of the Aeldari, and scattered across the galaxy, never to be made whole again. Thanks to the greed of these humans, though, it would live again.

At the Shard's direction, the population of LV-287 packed their equipment onto their waiting ships, and cast off into the galaxy, searching for more Shards, and eventually, a way to resurrect the Aether-King in its full glory.

On Ophidia Prime, they would encounter another Shard, and another population enthralled to the Aether-King. Ophidia's tank-manufactorums were turned over to the production of war machines to defend the Seekers as they went out into a galaxy in flames.

The Prima-General

First among the Aether-King's servants is the Prima-General. Her name long since lost, she was once a PDF officer who had given up that life for the simple existence of a fringe miner. Withe the Aether-King's coming, however, all such desires have been burned away, and now she knows only war. Her body has undergone changes to make her more suited to this task: bony talons extend like wings from her back, and her skin has turned to hardened carapace. With the Prima-General at their head, the warriors of the Aether-King stand ready to crush anyone who would oppose them.

The Lord-Advisor

One of the few to retain a small spark of individuality when the Change swept through LV-287's population, the Lord-Advisor's latent psychic talents were expanded beyond measure.

Now leading a coterie of psychically-active hierophants, he embodies the spiritual side of the Seekers' leadership. He is compelled to search out esoteric lore, and is often drawn to some of the most dangerous battlezones of the Horus Heresy in search of some dark artefact or forbidden lore that will bring him one step closer to the Aether-King and Enlightenment.

Sub-Cults

The Shards of the Aether-King are scattered far and wide across planets throughout the galaxy, cast into a deep slumber at its fracturing, there to remain until awakened by the presence of a psychically receptive species. Each of these shards have exuded its psychic force upon the inhabitants of these worlds, and expresses its will in a myriad of forms depending on the shard's contents and the nature of the inhabitants.

The LV-287 Shard

The Inhabitants of LV-287 were the first to discover a Shard of the Aether-King, and the reawakened Shard's panic at being alone drove the inhabitants into a frenzy, horribly mutating them and driving out any thought beyond the Shard's survival. Several leader-creatures were spared the worst of this mental reconditioning, able to process more complex thoughts and ideas to aid the LV-287 Shard in its ultimate goal of reforging its shattered soul.

The Ophidian Shard

The Ophidian Shard was the second to awake, and is possessed of a greater cunning than its counterpart on LV-287. Exuding its influence more subtly, it took control of several of the planet's strongest fighting forces, eventually inveigling itself into the minds of Ophidia Prime's powerful Armoured Battlegroups. Mutations were still rampant, for such is the cost of contact with the Aether-King, but the minds of these thralls were kept sufficiently intact to enable them to operate the great war-machines that were Ophidia's primary strength.

When discovered by the LV-287 Shard, the two forces combined into a whole greater than the sum of its parts, much like the Soul-Shards themselves. The animalistic fury of LV-287 was combined with the fearsome firepower of Ophidia, and the force began to evolve from a tidal horde into a structured army. Ophidia Prime also provided more reliable pilots to operate the Seekers' aircraft and naval vessels, and allowed the Aether-King's vassals to plot more accurate courses through the Warp.

The Pyre Shard

Upon arriving at Pyre, the Seekers of the Sundered God discovered yet another Shard. Awakened into a war already well underway, this Shard proved to be a bellicose distillation of all the rage contained within the Aether-King. Largely consisting of former manufactorum workers wearing pressurised and armoured work-gear and wielding industrial axes, the Pyre Cult has provided a focussed hatred for the enemy that was largely missing before the Pyre Shard's reintegration into the Blessed Whole.

Although the Pyre Cult is currently a small fraction of the total power of the Seekers, operations throughout Pyre will only see this number grow.

Combat Reports for I-ARMY-2031

Campaigns

Imperial Search....No Result


Battles

Battle Name Date Planet Battle Outcome Battle Summary
The Second Golloch War~The Taking of Sevastopol Station 249.009.M31 Sevastopol Station Traitor

April - Covenant of Fire

Sevastopol Station is the collective name for a system of docking stations, defense platforms, and weapon batteries defending Mandeville point TK-421, better known as ..→

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