Difference between revisions of "Kildrech Prime"

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{{Infobox Planets
 
{{Infobox Planets
|Box title    = Kildrech Prime
+
|Box title    = Kildrech Prime                           <!--The name of your planet -->
|image        = File:Kildrech Prime.png
+
|image        = File:Blue Green Three.png       <!-- The image used for this planet on the Solar System Map -->
|imagewidth  = 200
+
|imagewidth  = 200                       <!-- No need to adjust this one -->
|imagelink    =File:Kildrech Prime.png
+
|imagelink    =Kildrech Prime         <!-- Leave blank to have no link -->
|caption      =  
+
|caption      =                           <!-- Normally Left Blank -->
|Segmentum    = Ultima Segmentum
+
|Segmentum    = Ultima Segmentum           <!-- No need to update this one -->
|Sector      = [[Australis Ultima]]
+
|Sector      = Australis Ultima       <!-- No need to update this one -->
|Subsector    = [[Phonicas Sub-Sector]]
+
|Subsector    = Savage Reach    <!-- The name of your Sub-Sector -->
|System      = [[Kildrech System]]
+
|System      = Kildrech System         <!-- The name of your Solar System -->
|Class        = System Capital/Mining World
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|Class        = System Capital/Knight World                           <!-- Planet Class - See Lexicanum: http://wh40k.lexicanum.com/wiki/Class_(planet)# -->
|Territories  = 100
+
|image2        =Image:Blue Green Three Map.jpg   <!-- replace with the name of the Map which matches your planet -->
|Iterator Held = 20
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|imagewidth2  =280                       <!-- No need to adjust this one -->
|Cultist Held = 0
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|imagelink2    =File:Blue Green Three Map.jpg   <!-- Leave blank to have no link -->
|image2        =Image:Kildrech Prime Map2.jpg
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|caption2      =                           <!-- Normally Left Blank -->
|imagewidth2  =280
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}}                                         <!--DO NOT CHANGE  -->
|imagelink2    =File:Kildrech Prime Map2.jpg
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|caption2      =
+
}}
+
 
+
  
 +
<!-- You are free to enter other headings other than the 4 detailed below or subheadings under these headings -->
 
==Geography==
 
==Geography==
 +
===Physics===
 +
Type Standard iron/silicate
 +
 +
Mass 4.44 x 1024 kg
 +
 +
Density 5.28 g/cm3
 +
 +
Composition 35.9% oxygen, 25.7% iron, 12.7% magnesium, 11.5% silicon, 3.8% sulphur, 9.0% other metals, 1.5% other elements
 +
 +
===Gravimetry===
 +
Gravity 8.59 m/s2
 +
 +
Escape Velocity 10.03 km/s
 +
 +
Rotation Period 29.10 hours
 +
 +
Axis Tilt 17.74 °
 +
 +
===Atmosphere===
 +
 +
Type Standard breathable
 +
 +
Pressure 91.92 kPa
 +
 +
Composition 81.1% argon, 18.9% oxygen, trace other gases
 +
 +
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Although not as lush as its smaller namesake, Kildrech Prime is a prosperous world with a rich ecosystem as well as vast mineral resources, a near perfect balance of rich industry and comfortable environment. It was for this reason that the planet was chosen to be the System capital above the other candidates who may have a more appealing climate or more abundant natural resources.
 +
  
 
==Population==
 
==Population==
Population history and use
+
Limited to its three primary fortified hive bases, the population was rapidly expanding through an intensive colonisation program invoked shortly after the System compliance. This was further augmented by the fact that the Imperial Fists Legion have taken a significant interest in the system and have commenced a series of heavy fortifications in order to use the area as a staging point for their activities further Rimward. With the onset of the Heresy the colony ships are still arriving for the time being, often being dispatched long before the civil war erupted.
 +
 
 +
==History==
 +
Shortly after the system Compliance the VII began construction of their iconic fortresses to maintain Imperial control and loyalty amongst the local population, which was sparse at the time, further augmenting the already fortified habitats of the Knight Lords of Kildare. However rather than moving on, the Fists established a potent garrison force led by a contingent of Templars. Rather than being a simple Imperial colony world the Legion has claimed this world as a staging point for their activities, a bastion for their forces and a gathering place for their dead. As the Great Crusade spread further and further outwards, the task of gathering and entombing their dead became ever more difficult and a series of Templar outposts were established, their task to gather the bodies of their fallen brothers and prepare them for transport them to the Phalanx or other designated place of burial.
 +
 
 +
Unlike Kildrech Minor and Styx, the native inhabitants of Kildrech were a reasonably stable society being ruled and protected by the [[Knight House Kildare]]. The Knights of Kildare are a staunch honorable caste and once the treaty was entered into they are honour bound to maintain and assist, no matter the direction it takes them.
 +
 
 +
As the tides of war engulfed the Imperium, the Templar outpost remained in place and were resolute in their purpose, to gather the fallen of the VII and protect their dominion.
 +
 
 +
==Campaign Reports==
 +
<!------------------------------------------------>
 +
<!--Please do not edit this section, Reports    -->
 +
<!--will self populate if correctly categorized -->
 +
<!--Note: player extract code is reused here    -->
 +
<!------------------------------------------------>
 +
{{Template:Campaign Player Extract}}
 +
 
 +
==[[Battle Report]]s==
 +
<!------------------------------------------------>
 +
<!--Please do not edit this section, Reports    -->
 +
<!--will self populate if correctly categorized -->
 +
<!--Note: player extract code is reused here    -->
 +
<!------------------------------------------------>
 +
{{Template:Battle Player Extract}}
  
==Culture==
+
==[[Skirmish Report]]s==
Enter Culture Information here
+
<!------------------------------------------------>
 +
<!--Please do not edit this section, Reports    -->
 +
<!--will self populate if correctly categorized -->
 +
<!------------------------------------------------>
 +
{{Template:Skirmish Planet Extract No Ticker}}
  
==Battles==
 
All detailed battle reports go here
 
  
[[Category:Planets]]
+
[[Category:Local Planet]]

Latest revision as of 23:26, 21 May 2015

Kildrech Prime
Blue Green Three.png
'

Segmentum:

Ultima Segmentum

Sector:

Australis Ultima

Subsector:

Savage Reach

System:

Kildrech System

Class:

System Capital/Knight World

Type:

Minor

Blue Green Three Map.jpg
'


Geography

Physics

Type Standard iron/silicate

Mass 4.44 x 1024 kg

Density 5.28 g/cm3

Composition 35.9% oxygen, 25.7% iron, 12.7% magnesium, 11.5% silicon, 3.8% sulphur, 9.0% other metals, 1.5% other elements

Gravimetry

Gravity 8.59 m/s2

Escape Velocity 10.03 km/s

Rotation Period 29.10 hours

Axis Tilt 17.74 °

Atmosphere

Type Standard breathable

Pressure 91.92 kPa

Composition 81.1% argon, 18.9% oxygen, trace other gases


Although not as lush as its smaller namesake, Kildrech Prime is a prosperous world with a rich ecosystem as well as vast mineral resources, a near perfect balance of rich industry and comfortable environment. It was for this reason that the planet was chosen to be the System capital above the other candidates who may have a more appealing climate or more abundant natural resources.


Population

Limited to its three primary fortified hive bases, the population was rapidly expanding through an intensive colonisation program invoked shortly after the System compliance. This was further augmented by the fact that the Imperial Fists Legion have taken a significant interest in the system and have commenced a series of heavy fortifications in order to use the area as a staging point for their activities further Rimward. With the onset of the Heresy the colony ships are still arriving for the time being, often being dispatched long before the civil war erupted.

History

Shortly after the system Compliance the VII began construction of their iconic fortresses to maintain Imperial control and loyalty amongst the local population, which was sparse at the time, further augmenting the already fortified habitats of the Knight Lords of Kildare. However rather than moving on, the Fists established a potent garrison force led by a contingent of Templars. Rather than being a simple Imperial colony world the Legion has claimed this world as a staging point for their activities, a bastion for their forces and a gathering place for their dead. As the Great Crusade spread further and further outwards, the task of gathering and entombing their dead became ever more difficult and a series of Templar outposts were established, their task to gather the bodies of their fallen brothers and prepare them for transport them to the Phalanx or other designated place of burial.

Unlike Kildrech Minor and Styx, the native inhabitants of Kildrech were a reasonably stable society being ruled and protected by the Knight House Kildare. The Knights of Kildare are a staunch honorable caste and once the treaty was entered into they are honour bound to maintain and assist, no matter the direction it takes them.

As the tides of war engulfed the Imperium, the Templar outpost remained in place and were resolute in their purpose, to gather the fallen of the VII and protect their dominion.

Campaign Reports

Imperial Search....No Result

Battle Reports

Imperial Search....No Result

Skirmish Reports

  • Imperial Search....No Result