Difference between revisions of "L-VI-3528"

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A more direct approach was called for.
 
A more direct approach was called for.
  
The task fell to the VI Legion. The Emperor's brief was simple; to wrest possession of the Driveworks from the Pr'Kin clan, at a minimum of collateral damage to the factoriums and manufacturies. The VI understood immediately that a straightforward invasion of the complex would become a protracted and bloody affair against the well armed, elite mercenary  
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The task fell to the VI Legion. The Emperor's brief was simple; to wrest possession of the Driveworks from the Pr'Kin clan, at a minimum of collateral damage to the factoriums and manufacturies. The VI understood immediately that a straightforward invasion of the complex would become a protracted and bloody affair against the well armed, elite mercenary army which the Pr'Kin employed for defence. Instead, the VI executed a lightning strike to isolate and eliminate the ruling clan, before
  
  
making extensive use of the 'Termite' boarding torpedo, as well as the newly-issued Mechanicum Dreadclaw and Kharybdis craft.
 
  
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making extensive use of the 'Termite' boarding torpedo, as well as the newly-issued Mechanicum Dreadclaw and Kharybdis craft
  
 
   
 
   

Revision as of 02:10, 3 October 2015

12th Great Company
L-VI-3528
Legio Nil.png
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Legio

Legio VI

Legio Name:

The Space Wolves Legion

Designation:

L-VI-3528

Cognomen:

The Twelth Great Company of Jarl Edric Vaettassen

Allegiance:

Loyalist

Owner:

User:Grazer

Loyalist.png


History

THE FORMATION OF THE VI LEGION:

In the dim, half-forgotten times before the Great Crusade, the VI Legion Astartes began their long and proud history. Even before they were adopted by their gene-sire, the mighty and cunning Primarch Leman Russ, the warriors of the VI were a fearsome and unique fighting force, selected for the most ferocious actions and most desperate missions where failure could not be contemplated.

The Legionaries of the VI were originally organised into the newly-emerged Emperor's Regiments of proto-Astartes, the gene-crafted superhumans designed and bred to retake firstly Terra, the Sol System and ultimately to reclaim the human colonies lost during old night. Perhaps lesser individually in brute strength than the Thunder Warriors who preceded them, but most assuredly mightier both in warcraft and guile, the newly created proto-Astartes were the next step in humanity's development; their role was not simply to fight, but to think, to command and to eventually govern.

During the latter years of the Unification Wars, the new breed of Astartes saw their first actions. Organised into twenty Regiments simply referred to by simple low-gothic numerals, each quickly developed their own characteristics and unique fighting styles, defined by the very genes the Emperor had designed for them. Some Regiments, like the VII, specialised in defense; others, like the IX and the XII, were feared for their phenomenal close-quarters fighting. The VI Regiment quickly grew into their own role, that of elite stormtroopers; oftentimes, the VI would be tasked with delivering a lightning-fast raid to the most heavily defended of foes to effect the pinpoint elimination of strategic targets.

After the culmination of the Unification Wars on Terra, the Regiments were reorganised into the twenty Legion Astartes, a formalisation of the rather more ad-hoc Regiments from the early years of their formation. Despite the Emperor's insistance that the Legions be internally sub-divided into 'chapters' of roughly-equal numbers, the headstrong VI Legion strayed from orthodoxy, and instead organised their newly-formed Legion into thirteen Great Companies, based more on the structure of the Nordyk fighting forces of antiquity. This peculiarity aside, the VI Legion were in all other ways fiercely loyal. To an outsider they may appear savage and brutish, but this carefully crafted persona masks the truth; the VI Legion are highly intelligent, cunning warriors with a mastery of tactics, strategy and wargear every bit the equal of any of the more so-called cultured Legions.

LEGENDARY BATTLES OF RENOWN:

Of the thirteen Great Comanies, the Terran veterans of the Unification Wars were organised into the Twelth Great Company of the VI Legion. These grizzled proto-Astartes warriors are the battle-hardened survivors of some of the most appallingly ferocious battles in human history, and so are rightly revered within the ranks of the Astartes as living legends. During their illustrious history, the veterans of the VI were able to call upon battle tactics honed during the pacification of Terra and the subsequent reclaiming of the Sol System. In particular, their experiences and successes in ship-to-ship boarding actions made the Twelth Company veterans of the VI Legion a specialist in these types of missions.

One particular campaign of note in which the veterans of the VI were involved was the re-taking of the Pr'Kin Driveworks Complex on the moon of Kallysto, the second-largest satellite of Jupiter. The Driveworks were the possession of the Pr'Kin clan, a fierce and proud family who governed the Driveworks independant of all other controlling influences. During old night and the unification eras, the Pr'Kin clan had grown rich by building plasma cores and ion-drives for spacecraft of all types, and for all sides involved in the millenia-spanning conflicts that had scarred the Sol System. To the nascent Empire of Man, led by the newly-announced Emperor, the means to explore space was a prime requirement, and so possession of the Driveworks became a high priority. After repeated ambassadorial fleets had been summarily destroyed even as they made orbit around the moon of Kallyst, the Emperor realised that diplomacy would not win over the Pr'Kin clan as it had done with the Mechanicum of Mars.

A more direct approach was called for.

The task fell to the VI Legion. The Emperor's brief was simple; to wrest possession of the Driveworks from the Pr'Kin clan, at a minimum of collateral damage to the factoriums and manufacturies. The VI understood immediately that a straightforward invasion of the complex would become a protracted and bloody affair against the well armed, elite mercenary army which the Pr'Kin employed for defence. Instead, the VI executed a lightning strike to isolate and eliminate the ruling clan, before




making extensive use of the 'Termite' boarding torpedo, as well as the newly-issued Mechanicum Dreadclaw and Kharybdis craft



Combat Reports for L-VI-3528

Campaigns

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Battles

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