Oxidia

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Oxidia
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Oxidia

Segmentum:

Ultima Segmentum

Sector:

Australis Ultima

Subsector:

Diadem Cluster

System:

Umbra

Class:

Mining World/Knight world

Type:

Minor



Physics

Type: Iron/Silica

Mass: 6.61 X10^24 Kg

Density: 4.1 g/cm3

Composition: 33% Iron, 30% oxygen, 13% silicon, 13.0% magnesium, 3.0% sulphur, 4% nickel, 1.1% calcium, 1.5% aluminum, 1.0% other trace elements

Gravimetry

Gravity: 8.13 m/s2

Escape Velocity: 5.9 km/s

Rotation Period: 24.10 hours

Axis Tilt: 5.9 °

Atmosphere

Type: Thin Breathable

Pressure: 89.0 KPa

Composition: 75% Nitrogen, 12% Oxygen, 12% Carbon Dioxide, 1% Water Vapor, Other elements in trace amounts

Population

Population: 10,000,000 (approximate)
Government: Dark Mechanicum feudal overlordship, Planetary Lord (Olbrecht De’Oxidia).
Tithe Grade: Non Oboediens
Armed Forces: House Oxidia Knights, Risen Skitarii garrison and Necromata contingent, Oxidia militia, 1 Umbral Air Corps air wing (3 squadrons), Umbral Navy system assets.
Terrain (typical): Wastes, Rugged, Spaceport, Ruins. (mines, refineries, outposts, mining infrastructure)
Notable Locations: Oxidia Spaceport, Languish town, The Spoils, Solent refineries, the Red Keep.

Description

Oxidia is a bleak red world who’s dusty surface struggles to host life. Vast mines dot Oxidia’s crust like frost-rimed pox scars. The mines are worked day and night by both living serfs and unflagging corpse-thralls. Mass conveyor ships constantly leave Oxidia’s churning refineries to feed the eternal hunger of the Umbral Forges. House Oxidia Knights stalk the cold red wastes, constantly sparring with each other and hunting both feral tech-horrors and rogue hold-out camps of peasant scavengers.


Campaign Reports

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Battle Reports

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