Capital of the Savage Sub-Sector and primary Naval yard of the Sector
Type Standard iron/silicate
Mass 4.65 x 984 kg
Density 6.81 g/cm3
Composition 27.1% oxygen, 26.8% iron, 19.6% magnesium, 8.7% silicon, 17.8% other metals, trace other elements
Gravity 8.94 m/s2
Escape Velocity 9.72 km/s
Rotation Period 27.42 hours
Axis Tilt 10.08 °
Pressure 84.18 kPa
Composition 70.6% Nitrogen, 23.4% oxygen, trace other gases
Approx 3.6 Billion, having remained steady for the past two centuries. The planets optimum population was calculated some time ago and carefully managed by the ruling class to ensure trade and consumables growth was not put under pressure which could have endangered their powerful trade positions. With entry into the Imperium and status of Sub-Sector Governor confirmed, a higher level of consumables can be diverted to the planet and governor is considering allowing the planetary population to be expanded to allow further development of the lucrative naval yards.
While not the most hospitable of worlds, Savage has become a vibrant society through trade with other neighboring Systems, previously including Xenos, to supplement their food supplies and other vitals which are in short supply. What allowed them to do this is their highly developed and extremely efficient naval production facilities but on the planets surface and in orbit. The near limitless amounts of resources mined from the inner belts allowed the society to establish a flourish naval fleet to initially protect themselves from raiders, then to commence inter system trade and latter even begin expanding their sphere of influence through mercantile activities.
Before the Imperium had reached the Savage System, the ruling class of Savage had encountered the Imperium's Great Crusade through its trade partners and had prior warning to the immense strength which they wielded. Discussing their options the council of Savage quickly acknowledged that their best path lay with voluntary Compliance and joining with the Imperium. When the Expeditionary fleet arrive in System, the Council welcomed them with open arms and offered unconditional access to the vast orbital dock yards to allow for repairs and refits. Admiring the efficiency of the docks, the Imperial Fists were quick to make use of the facilities to further investigate their strengths and weaknesses.
Something which became apparent straight away was the unusually close design patterns which the Savage native ships bore to those variants produce by the Voss shipyards. How the Voss pattern and design specifications came to be known by the ship wrights of Savage, and doubly so, how they came to develop an entire range of ships based on that pattern is entirely unknown, but the similarities in the designs cannot be discounted. A Mechanicum investigation team had been scheduled to arrive in the system to look into the anomaly when the Heresy broke out, whether the team arrived or not is now unknown as concerns of more pressing matters have been pushed to the forefront. Being the primary Naval facilities in the Sector, Savage is a vital planet for either side in the escalating civil war.
With the flames of the Heresy spreading like wildfire throughout the Sector, both forces are ..→
|Battle Name||Date||Planet||Battle Outcome||Battle Summary|
|Savage Campaign~Operation Five||468.007.M31||Savage||Traitor||
With both forces exhausted and undermanned from the previous phase of the invasion a short period of securing and harassment ensued, allowing the Loyalists to regroup and attempt to co-ordinate with ..→
|Savage Campaign~Operation Four||299.007.M31||Savage||Traitor||
Struggling to reel in the continued advances of the Traitors forces, the Loyalist command finally acknowledged that they may be significantly at risk of losing control of the city without Imperial ..→
|Savage Campaign~Operation One||162.007.M31||Savage||Draw|
|Savage Campaign~Operation Six||471.007.M31||Savage||Traitor||
Attempting to recover lost ground from the significant loses in the previous engagements, the Loyalists forces pushed hard into Traitor held territory and launched multiple offensives against the ..→
|Savage Campaign~Operation Three||296.007.M31||Savage||Traitor||
With the Loyalists forces on the back foot from the initial offensive the Traitors ground units continued a war of harassment as they maneuvered reinforcements into position for the next round of ..→
|Savage Campaign~Operation Two||164.007.M31||Savage||Traitor||
Before any counter attack could be considered by the Loyalist forces the second wave of the Traitors invasion force made planet fall, this time at targets which were anticipated as strategically ..→
- L-VII-3177 defeated L-XIX-0971 a Traitor gain.
- L-VII-3177 defeated L-XVII-3175 a Loyalist gain.
- L-XX-3187 defeated L-XVI-0465 a Traitor gain.
- L-VIII-0972 fought L-VII-3188 resulting in a standoff.
- L-XVII-3175 fought L-VII-3188 resulting in a standoff.
- L-XVI-0465 fought L-VIII-0972 resulting in a standoff.
- L-XX-3187 defeated L-VII-3177 a Traitor gain.
- L-XVII-3175 defeated L-XVIII-2139 a Traitor gain.
- L-VII-3178 defeated L-VII-3177 a Loyalist gain.
- L-XX-3187 defeated L-XVIII-1182 a Traitor gain.
- L-VIII-0972 defeated L-VII-3178 a Traitor gain.
- L-XX-3187 defeated L-XVIII-2139 a Traitor gain.
- L-XVII-3175 defeated L-XVI-0465 a Traitor gain.
- L-XVIII-1182 defeated L-VII-3177 a Loyalist gain.
- L-XX-3187 defeated Q-KNT-2151 a Traitor gain.
- L-VII-3178 defeated L-X-2197 a Loyalist gain.
- L-XVI-0465 fought L-XII-3140 resulting in a standoff.
- L-XIII-8435 defeated L-XX-7498 a Loyalist gain.
- L-XX-7498 defeated L-XVI-0465 a Traitor gain.
- Q-KNT-2151 defeated L-XII-3177 a Loyalist gain.