Difference between revisions of "Savage Campaign - Astropathic Relay"
From Australis Ultima 30k
(Created page with "File:Savage - Astropathic Relay.jpg ==Summary== ==Effects== '''Strategic Victory Points:''' '''Global:''' '''Local:''' ==History==") |
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+ | [[File:Savage 30K Camp Map.png|link=Savage Campaign Map|100px|thumb|left|Campaign Map]] | ||
[[File:Savage - Astropathic Relay.jpg|400px|thumb|right|]] | [[File:Savage - Astropathic Relay.jpg|400px|thumb|right|]] | ||
==Summary== | ==Summary== | ||
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==Effects== | ==Effects== | ||
− | '''Strategic Victory Points:''' | + | '''Strategic Victory Points:''' 2 SVP per Turn |
− | '''Global:''' | + | '''Global:''' While a faction has this location secured, all friendly units gain the Adamantium Will special rule as the Astropathic Relay is refocused to support the ground troops. |
− | '''Local:''' | + | '''Local:''' At the start of the Battle Phase the defending player must choose to set the Relay in one of two modes; while the Relay is Augment Mode all psychic powers are manifested on a 3+ instead of a 4+, however while it is in Dampen Mode all powers are manifested on a 5+ instead of a 4+. Once the mode has been selected it cannot be changed until the following Turn. |
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+ | '''Connected To:''' | ||
+ | *[[Savage Campaign - Hab District 3|Hab District Three]] | ||
+ | *[[Savage Campaign - Planetary Defense HQ|Planetary Defense HQ]] | ||
+ | *[[Savage Campaign - Central Highway|Central Highway]] | ||
+ | *[[Savage Campaign - Hab District 4|Hab District Four]] | ||
+ | |||
==History== | ==History== | ||
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+ | {{Template:Battle Player Extract}} | ||
+ | |||
+ | {{Skirmish Player Extract}} |
Latest revision as of 23:15, 23 June 2015
Summary
Effects
Strategic Victory Points: 2 SVP per Turn
Global: While a faction has this location secured, all friendly units gain the Adamantium Will special rule as the Astropathic Relay is refocused to support the ground troops.
Local: At the start of the Battle Phase the defending player must choose to set the Relay in one of two modes; while the Relay is Augment Mode all psychic powers are manifested on a 3+ instead of a 4+, however while it is in Dampen Mode all powers are manifested on a 5+ instead of a 4+. Once the mode has been selected it cannot be changed until the following Turn.
Connected To:
History
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