Difference between revisions of "Savage Campaign - Governors Palace"
From Australis Ultima 30k
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'''Connected To:''' | '''Connected To:''' | ||
− | *[[Savage Campaign - | + | *[[Savage Campaign - Medicae Facilities|Medicae Facilities]] |
*[[Savage Campaign - Naval Production Yards|Naval Production Yards]] | *[[Savage Campaign - Naval Production Yards|Naval Production Yards]] | ||
− | + | *[[Savage Campaign - Hab District 2|Hab District Two]] | |
− | *[[Savage Campaign - Hab District | + | *[[Savage Campaign - Space Port|Space Port]] |
− | *[[Savage Campaign - | + | |
*[[Savage Campaign - Atomantic Power Node|Atomantic Power Node]] | *[[Savage Campaign - Atomantic Power Node|Atomantic Power Node]] | ||
+ | *[[Savage Campaign - Planetary Defense HQ|Planetary Defense HQ]] | ||
==History== | ==History== |
Revision as of 23:52, 25 February 2015
Summary
Effects
Strategic Victory Points: 3 SVP per Turn
Global: While a faction has this location secured, all friendly armies gain a single reroll for use with Leadership/Morale tests.
Local: All units belonging to the faction which controls this location gain the Fearless special rule while within their deployment zone or the Stubborn special rule when outside of it.
Connected To:
- Medicae Facilities
- Naval Production Yards
- Hab District Two
- Space Port
- Atomantic Power Node
- Planetary Defense HQ