Difference between revisions of "Savage Campaign - Naval Production Yards"
From Australis Ultima 30k
(Created page with "Fluff ==Summary== ==Effects== '''Strategic Victory Points:''' '''Global:''' '''Local:''' ==History==") |
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− | [[File:Savage - Anatomic Power Node.jpg|500px|thumb|right| | + | [[File:Savage - Anatomic Power Node.jpg|500px|thumb|right|A Naval Production yard wharehouse preparing to fill its daily quota]] |
==Summary== | ==Summary== | ||
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==Effects== | ==Effects== | ||
− | '''Strategic Victory Points:''' | + | '''Strategic Victory Points:''' 1 SVP per Turn |
− | '''Global:''' | + | '''Global:''' This location gains an additional +1 SVP per Turn for each Hab District which is secured by the same Faction. |
− | '''Local:''' | + | '''Local:''' The Defender army gain access to 2 Arvus Lighter Shuttles which can start on the table in hover mode or placed in reserve with a squad of infantry already embarked. |
==History== | ==History== |
Revision as of 19:47, 25 February 2015
Summary
Effects
Strategic Victory Points: 1 SVP per Turn
Global: This location gains an additional +1 SVP per Turn for each Hab District which is secured by the same Faction.
Local: The Defender army gain access to 2 Arvus Lighter Shuttles which can start on the table in hover mode or placed in reserve with a squad of infantry already embarked.