Difference between revisions of "The Hastilude Event"

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==Introduction==
 
==Introduction==
 
 
[[File:Hastilude2.jpg|200px|thumb|right|Extract from the Raynes Codex]]
 
[[File:Hastilude2.jpg|200px|thumb|right|Extract from the Raynes Codex]]
 
''Even amidst the treacheries and chaos of the Horus Heresy, some traditions will still be honoured by the Questoris Familia and their mighty machines of war. Whether they are a noble Seneschal, a lowly Aspirant or even Houseless Freeblade, all pilots are entitled to attend the gathering of Knights and compete for renown, riches and revenge at [[The Hastilude]]!''
 
''Even amidst the treacheries and chaos of the Horus Heresy, some traditions will still be honoured by the Questoris Familia and their mighty machines of war. Whether they are a noble Seneschal, a lowly Aspirant or even Houseless Freeblade, all pilots are entitled to attend the gathering of Knights and compete for renown, riches and revenge at [[The Hastilude]]!''
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''A challenge has been sent out, a Hastilude has been called. Will the peace of the tournament be maintained amidst the turmoil of the Heresy?''
 
''A challenge has been sent out, a Hastilude has been called. Will the peace of the tournament be maintained amidst the turmoil of the Heresy?''
  
 +
==Event Details==
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'''Date:''' Saturday 10th – Sunday 11th of December 2016
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'''Location:''' [https://www.google.com.au/maps/place/Three+D6/@-35.419138,149.0632064,17z/data=!3m1!4b1!4m5!3m4!1s0x6b17ca858b71683b:0xea58e8178931ecb8!8m2!3d-35.419138!4d149.0653951 Three D6 Canberra]
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'''Cost:''' $40
  
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==Event Breakdown==
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[[The Hastilude]] is going to be a strongly medieval themed narrative event exclusively using Knights, leveraging the fluff and lore that the Knight Houses were based primarily on the Chivalric Knightly Orders of the late medieval period. Preceded by an informal Vespers feast and skirmish the night before the main event will commence with an Invocation Procession opening the main Hastilude. There will be four different Core Events that the players can participate in including Jousts, Grand Melee's, Duels of Honour and the Quintain along with an optional Pas d'arms (Passage of Arms). Rather than fighting to the death, combat is encouraged to continue until one Knight Yields and offers up a ransom to their victor.
  
This event is going to be a strongly medieval themed narrative event using Knights exclusively. There will be a number of different 'Games' that the players can participate in including Jousts, Pas d'arms, Grand Melee's, Duels of Honour and of course a Procession.
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The Knight models must be fully painted and each player must make an effort to flesh out and document the history and details of their House or Freeblade Company. A player can bring as many Knights as they like but they must follow the Questoris Knight list and cannot change their Knights configuration during the event.
  
Rather than fighting to the death, combat is encouraged to continue until one Knight yeilds and surrenders up a ransom to their victor. Many more updates to come!
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{| class="wikitable" style="width: 100%"
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!colspan="3"|Time Table
 +
|-
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|style="width: 33%;text-align:center;"|
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'''Friday'''
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|style="width: 33%;text-align:center;"|
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'''Saturday'''
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|style="width: 33%;text-align:center;"|
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'''Sunday'''
 +
|-
 +
|rowspan="8"|'''18:00''' Vespers Feast & Tourney: An informal gathering at the Loaded Dice Bar (adjoining the store) for dinner, drinks and casual play to practice the format to be used for the event. No event charge.
 +
|'''09:00''' Invocation Procession: All Knights are to be assembled and presented before the commencement of the event.
 +
|'''09:00''' Behourd Session 4
 +
|-
 +
|'''10:00''' Behourd Session 1
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|'''10:00''' Jousts and Tupinaires
 +
|-
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|'''11:00''' Jousts and Tupinaires
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|'''12:00''' Behourd Session 5
 +
|-
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|'''13:00''' Lunch Break
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|'''13:00''' Lunch Break
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|-
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|'''14:00''' Behourd Session 2
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|'''14:00''' Finals and Challenges
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|-
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|'''15:00''' Jousts and Tupinaires
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|'''16:00''' Presentations
 +
|-
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|'''17:00''' Behourd Session 3
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|rowspan="2"|'''17:00''' Day 2 and event Closes
 +
|-
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|'''18:00''' Day 1 Closes.
 +
|}

Revision as of 19:27, 24 May 2016

Introduction

Extract from the Raynes Codex

Even amidst the treacheries and chaos of the Horus Heresy, some traditions will still be honoured by the Questoris Familia and their mighty machines of war. Whether they are a noble Seneschal, a lowly Aspirant or even Houseless Freeblade, all pilots are entitled to attend the gathering of Knights and compete for renown, riches and revenge at The Hastilude!

A legacy whose founding is lost in the blood of history, The Hastilude is a gathering of Knights in order to test their prowess against one another; not on the field of War, but in the confines of a glorious Tournament. Whether they are sworn to Terra or the Warmaster or are attempting to carve out their own empire, each House and Freeblade in attendance are honour bound and oath sworn to lay no blow on another Knight except for those they face across the field in the Hastilude. For centuries these Oaths have held true for the thirty days of the tournament, through Great House Wars and bitter rivalries no Knight has broken the edicts.

A challenge has been sent out, a Hastilude has been called. Will the peace of the tournament be maintained amidst the turmoil of the Heresy?

Event Details

Date: Saturday 10th – Sunday 11th of December 2016

Location: Three D6 Canberra

Cost: $40

Event Breakdown

The Hastilude is going to be a strongly medieval themed narrative event exclusively using Knights, leveraging the fluff and lore that the Knight Houses were based primarily on the Chivalric Knightly Orders of the late medieval period. Preceded by an informal Vespers feast and skirmish the night before the main event will commence with an Invocation Procession opening the main Hastilude. There will be four different Core Events that the players can participate in including Jousts, Grand Melee's, Duels of Honour and the Quintain along with an optional Pas d'arms (Passage of Arms). Rather than fighting to the death, combat is encouraged to continue until one Knight Yields and offers up a ransom to their victor.

The Knight models must be fully painted and each player must make an effort to flesh out and document the history and details of their House or Freeblade Company. A player can bring as many Knights as they like but they must follow the Questoris Knight list and cannot change their Knights configuration during the event.

Time Table

Friday

Saturday

Sunday

18:00 Vespers Feast & Tourney: An informal gathering at the Loaded Dice Bar (adjoining the store) for dinner, drinks and casual play to practice the format to be used for the event. No event charge. 09:00 Invocation Procession: All Knights are to be assembled and presented before the commencement of the event. 09:00 Behourd Session 4
10:00 Behourd Session 1 10:00 Jousts and Tupinaires
11:00 Jousts and Tupinaires 12:00 Behourd Session 5
13:00 Lunch Break 13:00 Lunch Break
14:00 Behourd Session 2 14:00 Finals and Challenges
15:00 Jousts and Tupinaires 16:00 Presentations
17:00 Behourd Session 3 17:00 Day 2 and event Closes
18:00 Day 1 Closes.