The Liberation of Fuschal~Phase 3

From Australis Ultima 30k
Jump to: navigation, search
Blue Gas Planet One.png

Battle Details

Date Commenced: 249.010.M31
Date Concluded:
Outcome: Ongoing
Sub-Sector: Kaerimon Sub-Sector
System: Fuschal System
Location: Fuschal System


Forces involved in the Battle:

Loyalists Involved In The Conflict

Army:I-ARMY-3407

Army:I-ARMY-3438

Army:I-ARMY-3620

Army:L-I-0527

Army:L-VII-2023

Army:L-X-1366

Army:L-XIV-6483

Army:I-ARMY-3548


Traitors Involved In The Conflict

Army:I-ARMY-3330

Army:L-XIV-0458

Army:A-MECH-6429

Army:I-ARMY-3350

Army:I-ARMY-3365

Army:I-ARMY-3548


Battle Summary

The attack on the traitors in orbit around Yuglenia was a mixed success for the liberation fleet. While it is true the world-killer Eschaton was reduced to a burnt-out hulk, a significant fraction of the other vessels, including the Word Bearer frigate Dusan Jari, and grand cruiser Widow of Colchis, escaped the ambush and retreated to Fuschal itself.

This, of course, greatly complicated the effort to establish a beachhead on the planet - low orbit around Fuschal was already grossly congested with mass haulers, cargo lifters, and support vessels of all sizes, from Arvus lighters to Universe-class transporters.

With civilian panic added to the furious void battle, dispatching troop carriers and drop pods to the surface became a nightmarish game of dodging other ships, evading heavy fire from traitor ships, orbital defenses, and collisions with debris, compounded with ground-to-air fire, interceptors, and the difficulty of finding anywhere on Fuschal to land.

FUSCHAL TERRAIN

With the exception of some fiercely volcanic microcontinents, the vast majority of population and industry on the waterworld was concentrated onto huge factory ships and a scattering of atolls. Away from the spaceport and docklands around the Cloister Archipelago, buildings and machinery tended to be packed as tightly as possible - most roads too narrow for any vehicles larger than walkers.

SPECIAL RULES FOR PHASE THREE: Falling Debris

With so many vehicles shot out of the sky - some by friendly fire - the first battles on the surface also had to contend with a hail of shattered drop-pods, fragments of starships, and misdirected bombardment. At the start of each turn, roll off. The winner places d3 large blast templates anywhere on the table, which then scatter 3d6 inches and inflict S7 AP3 hits on whatever unit is struck.

Skirmish Reports

Skirmishes Added

(Press the CREATE button to lodge a single Skirmish report, do not modify the name)


Skirmish Designation Victor Opponent Outcome
The Liberation of Fuschal~Phase 3~1522827355 L-X-1366
The Liberation of Fuschal~Phase 3~1522828454 L-X-1366
The Liberation of Fuschal~Phase 3~1522835106 I-ARMY-3438 I-ARMY-3330
The Liberation of Fuschal~Phase 3~1522835360 I-ARMY-3620 I-ARMY-3330
The Liberation of Fuschal~Phase 3~1522911662 L-XIV-0458 L-I-0527
The Liberation of Fuschal~Phase 3~1523437789 I-ARMY-3407 I-ARMY-3330
The Liberation of Fuschal~Phase 3~1524017039 I-ARMY-3330 I-ARMY-3407
The Liberation of Fuschal~Phase 3~1524017367 I-ARMY-3407 I-ARMY-3330
The Liberation of Fuschal~Phase 3~1524305345 A-MECH-6429 L-VII-2023
The Liberation of Fuschal~Phase 3~1525248464 I-ARMY-3407 I-ARMY-3365
The Liberation of Fuschal~Phase 3~1525249079 I-ARMY-3438 I-ARMY-3350
The Liberation of Fuschal~Phase 3~1525249174 I-ARMY-3365 I-ARMY-3407
The Liberation of Fuschal~Phase 3~1525855519 I-ARMY-3438 I-ARMY-3548
The Liberation of Fuschal~Phase 3~1525959870 I-ARMY-3407 I-ARMY-3350
The Liberation of Fuschal~Phase 3~1526461130 I-ARMY-3365 I-ARMY-3438


Battle Pictures

Aerial assault.jpg CPUT3570.jpg Calth Dock Yard.png Gang warfare.jpg OTEL5516.jpg Street to street.jpg THII9259.jpg