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Imperial Hive world and System Capital


Ultima Segmentum


Australis Ultima


Centrumeh Sub-Sector


Trugoy System


Hive World



Trugoy Map.png


Type Large iron/silicate

Mass 1.80 x 1025 kg

Density 5.23 g/cm3

Composition 34.6% oxygen, 30.0% iron, 19.0% silicon, 9.2% nickel, 7.2% other metals, trace other elements


Gravity 13.63 m/s2

Escape Velocity 15.98 km/s

Rotation Period 19.14 hours

Axis Tilt 44.78 °


Type Dense breathable

Pressure 147.05 kPa

Composition 75.2% argon, 24.8% oxygen, trace other gases


The planet is a harsh world in an inhospitable system, estimated to be having close to three Billion inhabitants across the two dozen Hives on the planet, nearly all of the population belong to one Clan or another, being nomadic, and thus Clanless, is seen to be the greatest of dishonours. Its towering hive complexes are built around the planets limited natural resources, primarily water and food production, with vast deserts stretching between them. Its people are used to struggle both in their environment and in their society, the rigid clan structure which ruled each Hive is still ingrained into their persona no matter how hard the Iterators teach the Imperial Truth.

To their credit the rulers of Trugoy, both pre and post Compliance, had an intrinsic respect for their world and the its harsh but fragile eco system. Throughout its history, filled with inter clan warfare, the planets environment was preserved to ensure that the natural resources remained sustainable. While wars did indeed encroach upon the Hives, they were limited to small arms with no fall out or residual damage to the land. The larger, far more brutal, engagements were carried out deep in the waste deserts. The first and only Hive to have its natural resources destroyed was Jeriman during the planets Compliance.



Even before the Imperium had reached the Trugoy System it was an interplanetary society, rules through a tyrannical hand based on the planet of Trugoy. Amidst the sands and limited resources, tribal clans rose and fought each other for dominance over the shattered and unforgiving world. From these clan was, territories were established and vast hive structures were erected to protect and utilise the previous locations where life could survive and perhaps even flourish.

The clan wars ensured that the strongest leaders had dominance and control over the planet and its direction. Once its society had the capability to travel to its neighbors they quickly conquered or colonised the remaining worlds in the system; harnessing their resources to assist in the growth and expansion of the capital world and the ruling clan. Thisruthless use of people and commodities shaped the society on Trugoy and, like many unenlightened worlds yet to be shown the Imperial Truth, formed itself into a religion of sorts. The sacrifice of individuals, lesser or weaker people, for the greater benefit of the society was seen as essential for the continued survival of the many. This tradition quickly became the cornerstone of the social structure and a method in which the ruling clan could cull the weak, and potentially threatening, members of their Hives.


Commander Sekvan had shown promise during the Compliance of the Centrumeh System and had been given the command as a form of a test; if the execution of the Trugoy Compliance was carried out successfully he would be well onto his way to a senior command position in a primary Crusade Fleet and potentially a Governorship within a decade. Working with a substantially smaller than normal task force and no Astartes support, the 375th Crusade Fleet entered the Trugoy System only after extensive probing and covert reconnaissance. Having analysed the method in which the clans enforced their rule and social structure of might and intimidation Sekvan believed his path was clear.

Instead of concentrating his limited forces and attacking targets one at a time, he stunned his commanders by ordering them to split into a dozen smaller operation battalions and prepared them for orbital insertion at twelve of the thirteen largest Hives on Trugoy. For the thirteenth and largest Hive, Jermian, he reserved his master stroke.

Without warning, negotiation or threats Sekvan entered Trugoy's orbit and commenced orbital bombardment of Jermian. After less than thirty six hours the city was levelled and the twelve Battalions made planet fall outside of their assigned Hives. Believing that the entire society was established on the theory that might is right Sekvan had wanted to open the campaign with a show of brutal strength and unforgiving power followed by a threat against the remaining clans. The risk of the plan was huge and it was an all or nothing ploy, the forces deployed against the individual Hives were nowhere near the strength required to suppress them and there was no way that all of them would be able to be retrieved from the surface if the clans launched counter attacks.

The gambit paid off and as the first orbital landers made touch down outside the Hive walls multiple vox hails began flooding the command ship announcing the clan's unconditional surrender. With the rulership of the clans decimated the planets in the system quickly yielded and within six months of been given his orders Commander Sekvan reported the Compliance complete.

Post Compliance

In the years following the brutal Compliance action of Sekvan the clan's cominance in the political arena diminished and, as with all worlds brought into the Imperium, the native religion was suppressed in favour of the Imperial Truth. With Hive Jeriman and its inhabitant clan reduced to radioactive ash, the seat of the Imperial Governor was installed at Hive Poltar, a decision intended to disrupt the former clan hierarchy. While there was an Imperial Garrison force present, this tactic did indeed work and the clans influence over the day to day running of the System was inconsequential. However after only two years the garrison was requisitioned to assist in the continued efforts of Compliance in the Sub-Sector, leaving the planet to raise its own militia and minimal direct Imperial oversight. The political maneuverings began immediately; Clan Poltar reinforced its hold on power by resurrecting a number of former alliances and awarding them lucrative Imperial contracts or giving them generous Tithe concessions while levying their rivals with harsh taxes to compensate.

Although the Governor, a Clansman, was hesitant to influence the operations at the Nestro shipyards or the Mechanicum activities on Impasse for fear of drawing Imperial attention, he was not so fearful of directly interfering with the industry on Grox which fell under direct fealty to Trugoy and not Mars. The manufactorum facilities were ordered to quadruple their output and protested from the local administrators were ignored. The increased trade and commodities output over the following decades generated tremendous wealth which would normally allow significant increases in the worlds infrastructure for long term development, instead the resources were diverted into the coffers of Clan Poltar and further secured their hold on power.

with little to no knowledge of the politics outside of his own System, let alone the Sub-Sector, the Governor had only limited understanding of the Warmasters rebellion or its magnitude and believed it to be a localised incident unlikely to impact upon his own machinations. Attempting to capitalise on the situation and continue avoiding Imperial oversight, the Governor was quick to reaffirm his allegiance to the Golden Throne.

Less than two years later the war came to the Trugoy system as retreating Loyalists fleets from multiple failed campaigns nominated Trugoy as their rallying point due to its 'staunch' allegiance.

ACT of Heresy: The Corruption of Office

Trugoy 2.jpg

Although the Governor of Trugoy was quick to reaffirm his loyalty to the Emperor, it was a hollow pledge indeed; resentful at the method of Compliance and the ignorance displayed by the invading Imperial Army, the embers of rebellion had never truly been smothered. Even before the Heresy erupted Coreward the ruling families of the planet had reverted to the practices of the clan hives before the arrival of the Imperium which involved ritual sacrifice and bloody infighting amongst the nobles, using the Underhive populations as pawns and cattle.

Trugoy 4.jpg

Taking advantage of the coming battles and subsequent chaos which would result the Governor implemented a series of mass ritual slaughters deep within the Underhive believing that this would increase his personal power. Resurrecting the suppressed cult religion of the hives the Governor planned to elevate himself with the powers of the old gods and declare independence from both Horus and the Emperor, delivering the forces of both as sacrifices.

Unaware of the Governors true plans the Loyalist build up on Trugoy had gone well, with the cooperation of the Governor the Loyalist commanders were able to make planet fall and assemble their forces quickly and efficiently. Hoping for a well defended base of operations, this changed at the last minute when the Governor reported that Traitor forces had infiltrated his defense network and suppressed the vast array of ground weapons which were intended to hamper the enemies own landing attempts. An ill-omened start to the Campaign indeed. Expecting fierce resistance from the local System forces harboring the fleeing Loyalist army, the Warmaster’s commanders were surprised and somewhat suspicious at the lack of defensive fire from the ground based facilities. Unwilling to let their prey escape them for any longer they ordered a full scale landing to commence the engagement before any of the larger guns can be brought to bear.

After the initial clash of forces on the planets surface the Governor revealed his true face and declared himself independent of the Imperium! Shunning not only the Emperor but the Warmaster as well, it became clear that it was his intention to lure both forces to his world in an insane mass sacrifice to his the gods of the world’s pre Compliance religion. With the primary Hive in virtual rebellion forces from both sides needed to be sent in to attempt to assert control over the government and attempt to usurp the rogue bastions from within. However it was clear that the Hive itself had long ago reverted to its old religion in its resentment to its forced Compliance, as part of that mass ritual sacrifices were being performed in the Underhive on a daily basis and while this placated the masses, it had begun creating massive disturbances in the Warp. It was too late the stop the sacrifices already underway, but invading force had to choose whether their forces would suppress any future rituals if they gained control of the Underhive.

Trugoy 6.jpg

Striking hard and fast the Loyalist forces gained quick control of the Underhive and sent multiple strike forces to deal with the rogue elements. With the Governor and the majority of his lackey’s dead it left a large amount of upheaval in the Hives which further cleared the way for a new power to take command. The Loyalist forces made strong headway's in securing the major sections of the Hives and surrounding tactical areas, however the occurrences of the last major conflicts showed that things could change at any moment. It was also clearly evident that the world’s old religion, at some point, had become corrupted and was now little more than a chaos worshiping cult.

Multiple Daemons summoned by the sacrifices in the Underhive began appearing amongst the Warmaster’s forces and while initially though to be allies, they began waging their own war of their choosing, whether there was any method to their attacks and who they supported is unknowable.

In the final stages of the campaign on Trugoy itself, the Loyalist forces consolidated their hold on the Hives and the planets tactically important sites, even against both the Warmasters regular forces and their corrupted allies. With their control over the Underhive all but complete they reinforced the conditions of the Imperial Truth in an attempt to prevent further Daemonic incursions, but it appeared that the damage may have already been done and by suppressing their religion for a second time, the forces of the Emperor reminded the people of Trugoy of the original compliance. Seeds of rebellion quickly sprouted into open revolt, forcing the garrisons to fight wars on two fronts.

Campaign Reports

The Rallying of Trugoy
Rallying of Trugoy Ribbon.jpg


The Warmasters great betrayal is announced to the galaxy with the bloody brutal ..→

Battle Reports

Battle Name Date Planet Battle Outcome Battle Summary
The Rallying of Trugoy~ACT of Heresy: Trugoy 063.008.M31 Trugoy Loyalist

The Corruption of Office

Trugoy 2.jpg

Although the Governor of Trugoy was quick to reaffirm his loyalty to the Emperor, it was a hollow pledge indeed; resentful at ..→

The Rallying of Trugoy~Ep.4 - Siege of Geigenhive 617.008.M31 Trugoy Traitor


Following the death of Ferrus Manus on the black sands of the Urgall Depression, information and whispers of the Geigenhive on Trugoy first got back to Warmaster's ears. ..→

The Rallying of Trugoy~Ep.5 - Scouring of Sydneaous Prime 770.008.M31 Trugoy Traitor

The battle for Sydneaous Primary Hive, home to Trugoy’s astropathic relays and largest choir, will be remembered as a stirring Loyalist victory for centuries to come. The opening phases of the ..→

The Rallying of Trugoy~Ep.6 - Final Battle of Trugoy 904.008.M31 Trugoy Draw

Day One

The Battlefields were barren, silent and scattered with debris and wreckage from the space battle above. Abandoned were little pieces of info both sides needed to have and protect, ..→

Skirmish Reports

  • L-I-3135 defeated I-ARMY-8733 a Loyalist gain.
  • L-VII-5059 defeated L-XII-4985 a Loyalist gain.
  • L-XVII-5831 defeated L-VII-5059 a Traitor gain.
  • L-XVI-9805 fought L-XIII-2422 resulting in a standoff.
  • Mitch defeated L-VII-3177 a Traitor gain.
  • L-VII-8431 defeated L-XX-5126 a Loyalist gain.
  • L-XIII-1313 defeated L-XVI-9805 a Loyalist gain.
  • L-XIII-1313 defeated A-MECH-666 a Loyalist gain.
  • L-XIII-2422 defeated L-XX-3187 a Loyalist gain.
  • L-XIII-2422 defeated L-XII-4985 a Loyalist gain.
  • L-VII-5059 defeated L-XII-4985 a Loyalist gain.
  • L-VII-5059 defeated L-XX-3187 a Loyalist gain.
  • Q-KNT-2151 defeated I-ARMY-4140 a Loyalist gain.
  • Q-KNT-2151 defeated L-XII-1974 a Loyalist gain.
  • L-I-3135 defeated A-MECH-666 a Loyalist gain.
  • L-I-3135 defeated L-XVI-9805 a Loyalist gain.
  • L-VII-3460 defeated L-XX-5126 a Loyalist gain.
  • L-VII-1140 defeated L-XVII-5245 a Loyalist gain.
  • L-X-4135 defeated I-ARMY-4140 a Loyalist gain.
  • L-X-4135 defeated I-ARMY-8733 a Loyalist gain.