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Imperial Hive World


Ultima Segmentum


Australis Ultima


Centrumeh Sub-Sector


Oteal System


Imperial Hive World



Uruq Map.jpg


Type Large iron/silicate

Mass 2.48 x 1025 kg

Density 5.41 g/cm3

Composition 41.0% iron, 30.9% oxygen, 19.0% silicon, 8.7% magnesium, 0.5% other metals, trace other elements


Gravity 13.07 m/s2

Escape Velocity 15.06 km/s

Rotation Period 31.40 hours

Axis Tilt 13.57 °


Type Thin toxic

Pressure 19.61 kPa

Composition 68.9% sulfur dioxide, 25.0% carbon dioxide, 4.7% methane, 1.3% argon, 0.1% nitrogen, trace other gases


11.4 Billion people inside the hive cities, an unknown number of nomadic waste tribes estimated to be at under 4 Million.



One the latter planets to be colonised, after the formation of the Baylonian Conclave, Uruq was a well planned and structured world. Its Hives established at optimum distances from resources and each other to allow for maximum growth and to avoid the majority of negative effects from the hostile environment. Never having a comfortable atmosphere to start with the rapid production and population of the dozens of hives resulted in a significant degradation of the worlds ecosystem and left its air slightly toxic but not enough that the hive filtration systems couldn't filter the hazardous gases out.

Like millions of other Hive worlds in the Imperium, Uruq became a desolate wasteland with the Hives sucking the lifeblood out of the planet and keeping its inhabitants, relatively, safe and somewhat healthy. Those outside of the walls or in poorer, less maintained, sections of the Hives became contaminated with the toxins and minor mutations spread rampantly through those populations. All of these negatives were well within the Synods calculated margin of acceptability, however, and so the planet continued its miserable existence, spitting out rudimentary products which the more advanced forge worlds didnt want to waste resources on making.


Being one of the lesser worlds of the system, Uruq was quickly yielded to the Imperial Governor during the Compliance negotiations, having very little worth to the Synod and Mars now that the System and its planets would be receiving greater Imperial support in the way of trade and requisition. The people of the world however were largely unaware of their change in ownership and cared little even if they did, their world continued its repetitious life of birth, work and death.

Post Compliance

Even before the shocking actions of Istvaan filtered through to the Australis Ultima Sector, the situation in the Oteal System had degenerated to dangerous levels. Rumours of military build ups on the Kazitian loyal planets persisted along with the myth that Dur-Kazit was being secretly rebuilt, however without any evidence the systems Governor could take no direct action against the planets as they were sworn to the Red Planet and owed him no allegiance.

With the onset of civil war and the Fabricator General openly siding with Horus, the Kazitian Synod seized the opportunity and declared independence of the Imperium, reforming the Baylonian Conclave and began mobilising its military. Desperately outgunned the Governor immediately issued a recall to all Imperial forces in the System and requested aid form the Sub-Sector Governor in Centrumeh Gate.

Before the Kazitian forces were able to fully muster, a small armada translated into the system, but not in response to the Governor’s call for aid. It was a splinter element of a fleet loyal to the Warmaster on its way to the Trugoy System to prosecute another war of eradication against the Loyalists. Unsure of the situation and unwilling to engage two potential enemies the Kazitian navy maintained a defensive posture while attempts to communicate with the new player were sent.

Despairing at now having to face two potential hostile forces, the Imperial presence in the system began to prepare for the worst and readied themselves for invasion. Hope blossomed momentarily when a signal from the VIIth was received, confirming that they were en route and less than two days out, this message however was followed quickly by the Sub-Sector wide broadcast from the Imperium, instructing all Loyal fleets to the Trugoy System.

Campaign Reports

Baylonian Insurrection
Baylonian Insurrection Ribbon.png


Even before the shocking actions of Istvaan filtered through to the Australis Ultima ..→

Battle Reports

Battle Name Date Planet Battle Outcome Battle Summary
Baylonian Insurrection~Act 1 139.008.M31 System Wide Loyalist

With the recall of all Imperial forces to the Trugoy System leaving the Oteal system largely defenseless the Governor based on Laigach prepared his forces for invasion from the enemy on two ..→

Baylonian Insurrection~Act 10 694.008.M31 System Wide Traitor

With the final offensive launched, it was only a matter of time before the Traitors declared victory over the system. It was a testament to their resolve that the Loyalist forces held on for as long ..→

Baylonian Insurrection~Act 2 158.008.M31 System Wide Traitor

Using their holdings on Dur-Kazit as a staging point the Traitors were the first to strike out in a renewed attempt to seize territory after a brief respite fractured by sporadic strike force ..→

Baylonian Insurrection~Act 3 216.008.M31 System Wide Traitor

Maintaining the momentum from their advances in the previous stage of the Campaign the Traitors fleet secured the naval lane between Dur-Kazit and Laigach while the Loyalists continued to ..→

Baylonian Insurrection~Act 4 292.008.M31 System Wide Traitor

Even with a number of covert strikes against Dur-Kazit written off as failures, the Loyalist command pushed ahead with the all out assault against the Traitors territories on the Fortress World. ..→

Baylonian Insurrection~Act 5 350.008.M31 System Wide Traitor

Attempting to reconsolidate their position on Dur-Kazit the Traitors forces launches a series of offensives in an effort to retake the entire planet and maintain their control. While somewhat ..→

Baylonian Insurrection~Act 6 388.008.M31 System Wide Loyalist

With both forces reaching a certain level of impasse the Campaign entered a new stage of attrition; both factions launching harassing assaults against each others strongholds in an attempt to break ..→

Baylonian Insurrection~Act 7 464.008.M31 System Wide Traitor

Whether it was the failed attempt to cripple each others ships or a planned change of tactics, the Traitors were no longer willing to play the same game. Entering a new phase of the Campaign the ..→

Baylonian Insurrection~Act 8 541.008.M31 System Wide Unresolved

With the act of rebellion the Baylonian Synod brought the wrath of not only the Loyalists but the Traitors as well. Their intention to reclaim their lost empire and stand apart from the warring ..→

Baylonian Insurrection~Act 9 637.008.M31 System Wide Unresolved

Cautious of the emboldened Synod forces from the previous phase of the war, both Traitors and Loyalists played a far more defensive tactic then either of them had for a long time. Unwilling to leave ..→

Baylonian Insurrection~Zone Mortalis Operation 17 464.008.M31 Uruq Loyalist

A Rescue Operation to recover a captured Night Lords Praetor.

Skirmish Reports

  • L-XVIII-1182 defeated L-XXXX-1979 a Loyalist gain.
  • L-XVII-5831 defeated L-I-5246 a Traitor gain.
  • Q-KNT-2151 defeated L-XII-3140 a Loyalist gain.
  • L-VII-1925 defeated L-XXXX-1979 a Loyalist gain.
  • L-IV-4190 defeated L-VII-2213 a Traitor gain.
  • L-VIII-3108 defeated L-XIII-5386 a Traitor gain.
  • Q-KNT-2151 defeated L-VIII-0381 a Loyalist gain.
  • L-VII-1925 defeated L-XXXX-1979 a Loyalist gain.
  • L-XX-7498 defeated L-VII-8344 a Traitor gain.
  • L-VIII-0381 defeated L-I-1179 a Traitor gain.
  • L-XXXX-0032 defeated L-VII-2213 a Traitor gain.
  • L-XX-3187 defeated I-ARMY-1137 a Traitor gain.
  • L-XII-3140 defeated L-VII-7184 a Traitor gain.
  • L-XX-3187 defeated L-XVIII-2139 a Traitor gain.
  • L-XIX-1024 defeated L-XXX-1979 a Loyalist gain.
  • L-XX-5126 defeated L-XXXX-0032 a Traitor gain.