Difference between revisions of "Ortious Cloud Campaign - Xenos Ruins"
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[[File:Ortious Cloud Camp Map.jpg|link=Ortious Cloud Map|100px|thumb|left|Campaign Map]] | [[File:Ortious Cloud Camp Map.jpg|link=Ortious Cloud Map|100px|thumb|left|Campaign Map]] | ||
− | [[File: | + | [[File:Alien temple.jpg|300px|thumb|right|Mechanicum Explorator pict capture of the entrance to the Xeno Ruins and labarynth]] |
==Summary== | ==Summary== | ||
Discovered by the original settling humans well before the Great Crusade, the various Xenos ruins scattered around the planet were all rendered insignificant compared to the massive labyrinth uncovered beneath these monoliths. While some efforts have been made to explore and archive the ruins, the original population simply did not have the technological ability to access the vast majority of artifacts. Post Compliance a contingent of Mechanicum priests arrived on the world and immediately sealed off the area to the general population. | Discovered by the original settling humans well before the Great Crusade, the various Xenos ruins scattered around the planet were all rendered insignificant compared to the massive labyrinth uncovered beneath these monoliths. While some efforts have been made to explore and archive the ruins, the original population simply did not have the technological ability to access the vast majority of artifacts. Post Compliance a contingent of Mechanicum priests arrived on the world and immediately sealed off the area to the general population. |
Revision as of 04:31, 1 September 2015
Summary
Discovered by the original settling humans well before the Great Crusade, the various Xenos ruins scattered around the planet were all rendered insignificant compared to the massive labyrinth uncovered beneath these monoliths. While some efforts have been made to explore and archive the ruins, the original population simply did not have the technological ability to access the vast majority of artifacts. Post Compliance a contingent of Mechanicum priests arrived on the world and immediately sealed off the area to the general population.
While the Magos have made significant progress in accessing deeper and deeper rooms within the complex, it is unknown how much technology they have retrieved and kept for their own Ordos.
Effects
Strategic Victory Points: 2 SVP per Phase
Global: If this location is secured at the start of the Turn the factions Warlords may Master Craft one of their weapons for free.
Local: One unit belonging to the defending army may be upgraded to have Shred and Gets Hot on their ranged weapons.
Connected To:
History
Imperial Search....No Result
Imperial Search....No Result